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[SP] Prey

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Do you mind if I borrow some things from your script?

Falsi sumus crusto!

Go nuts - figured people would take a look so it's all documented :)

Thank you! I will give credit!

Falsi sumus crusto!

A limerick would be better.

I couldn't finish it because my fizzlers don't show up. never have. never will. (in any test, they've never worked.) I couldn't get past the second room because I kept walking into active deathfizzlers and fizzling my cubes.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

Ha, seems I've gone from a champ to a worthy adversary. Not sure if that's progression or not...

Liked this a lot - good use of the concept. Those sudden orientation switches on the walkways were a bit jarring, but soon got used to them. I had the same bug where you take a wrong turn into noclip acid rave land instead of the room with the cube dropper, and one other bug where said cube dissolved and never came back (presumably got lost at the psy-trance tent). For a while in the last room I thought I was supposed to somehow get a cube on the button aiming up and the other on top of it pointing at the receiver; was rehearsing a nice verbal arse-tearing for you when I finished until I realised it wouldn't be necessary...

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My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Hey sickle you should use your vscript from this to make working adhesion gel.

I've tried before, and it's REALLY annoying. You have to cover every surface with a grid of triggers to detect the gel, and targets to indicate which direction should be "down" when the player steps on it. Probably the best way to do it would be to have the gel already placed, or restrict it to a room with perpindicular corners.

Falsi sumus crusto!

Yeah, Felix is right on there.
Then you have to change the gravity for everything else in the world, parent stuff that's not supposed to move, build everything with entities, etc. Would be nice, but this was tough enough to smooth out on this scale :

So can I use your code to try it myself? if so where is the gel coding located and where is your code located?

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