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[SP] Power Interference

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Nice map. Took me a little while to figure out what the weighted cube was for. I like all the changes you made in v2.3. It made the map look a lot better.

I think I skipped a part of it.. Didn't have to use all elements :)
This may not be the latest version of the map though; I played this some days ago.

ekl_4Iu1VeI
(Link: http://www.youtube.com/watch?v=ekl_4Iu1VeI)

I played v2.4 today. The puzzle is tighter: I needed the weighted cube this time. The appearance is somewhat better, with better lighting and more varied textures. I'm glad you had the integrity and perspicacity to fix this one up. Good work!

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KennKong wrote:
I played v2.4 today. The puzzle is tighter: I needed the weighted cube this time. The appearance is somewhat better, with better lighting and more varied textures. I'm glad you had the integrity and perspicacity to fix this one up. Good work!

You can thank Insomnautik for most of the appearance changes! I'm glad you enjoyed the new version.

Also, there is a new Workshop/PeTI version of this map that is slightly different. Of course, it won't be as good as the hammer version, but anyone can feel free to try it out! Link is added in the upload description.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal
UsCobra11 wrote:
Also, there is a new Workshop/PeTI version of this map that is slightly different. Of course, it won't be as good as the hammer version, but anyone can feel free to try it out! Link is added in the upload description.

I'm pretty sure I completed the PeTI version in a rather unintended fashion (the very last part at least). I'll see what I can do about making a video.

Edit for video:
0ZPKoNVWWSQ

taco wrote:
I'm pretty sure I completed the PeTI version in a rather unintended fashion

Nah, that wasn't that bad. Same idea, though, pushing the cube with the funnel.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

As requested, there you get a newer version:

y8_YrlNtGfA
(Link: http://www.youtube.com/watch?v=y8_YrlNtGfA)

Nice map but a little too predictable/obvious - I didn't have to stop to think what my next move would be - I just knew what to do from the configuration of the room.

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