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[SP] PortalCraft

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Spawn and destroy blocks to reconfigure the chamber and alter portal placement.
Hint: You can place portals on your blocks!
Otherhint: Stop asking about the gnome. If you find him, throw him at blocks to blow stuff up.

[img]http://i.imgur.com/zida9.jpg[/img]

Click here to download PortalCraft

It has begun.

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This originally started as a freebuild Minecraft style script with no actual objective.The announcement of the competition rules were the kick up the ass I needed to start from scatch and make an actual puzzle. Have fun, and good luck finding the Easter Egg area!

I originally wanted to make the blocks transparent.. (and actually spent a day or so figuring out how to have transparent blocks stop the laser) ..but unless the block is completely solid, the portals placed on them will be incredibly transparent. I'll keep you posted on that one!

Known Bugs :
There are a few known bugs-- ones which I have little or no control over.
If you find any more, or have any bright ideas please give me a shout!

--Can't place blocks right under yourself:
The tank entity used for aiming has some pitch limitations - for this reason I've included the little crosshair.

--Portals vanishing on solid (non block) walls:
I know right? Doesn't make so much sense!

Credits:
Smidgens - Emotional Support, licking windows.
Shakky, SkyFerret, Tanger2b - Testing.
Cheers guys :)

npc_msleeper_boss wrote:
It has begun.

Hahaha, I intended to put the information immediately after the description.. mind switching those posts around >.<?

Another very imiginative concept map. It took me a long time to figure out what I was supposed to do at first, perhaps because I've never played minecraft. And figuring out that the laser

Spoiler
would eventually destroy the cube in its path
also took quite awhile to figure out.

I experienced portals vanishing on both solid and block-built walls after I passed through them. It didn't hamper the play, but it was annoying. And was there some reason why some blocks were bluish and some orangeish? If it played any role in the solution, I never figured out what that role was.

And now I'm going to hunt down that easter egg and perhaps I'll also discover where that annoying turret is!

Cheers for the feedback Roger :)
I hadn't considered until now that maybe mixing orange and blue could be offputting and didn't look all that portalable. The colors are random, but I might go ahead and make them all shades of blue.

Oh, and p.s. There are 2 turrets hidden around the level :)

I wouldn't say it was off-putting, but it made me try to get walls all of one color to see if it made any difference or had any bearing to the solution -- it was just distracting, I guess.

Are you supposed to be able to do this:

http://steamcommunity.com/profiles/76561197990738647/screenshot/918984521139658930

RogerL wrote:
it was just distracting, I guess.

Oh well, I've uploaded a copy with just 2 blue textures now - maybe it'll be a little more obvious.

RogerL wrote:

Yes. Lol. If you really want to :)

RogerL wrote:
I'll also discover where that annoying turret is!

I found it. ._.

Yenwood wrote:
I found it. ._.

Which one :p?

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