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[SP] PORTAL 3

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No one can make portal 3 like Valve. NO ONE!
P.S Portal 3 is a Game title. Not a map/mappack title.
P.P.S Calling things you make for the game, "Portal 3" is very unoriginal. It gets very redundant, and it's annoying.
P.P.P.S That video was hilarious!

Oh my god, stop be such jerks you guys.

Personally, I loved this entry. I thought the infinite loop was really cool.

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Bayleaf wrote:
Oh my god, stop be such jerks you guys.

The map is bad. Really bad, pretty much bad in every way a map can be bad. We're not here to coddle people and give them a pat on the back because they managed to make a map. If you make a shit map and decide to upload it, this community tells you that.

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OMG - the video was the only redeeming quality about this map! Thank You Greek Guy!

msleeper wrote:
If you make a shit map and decide to upload it, this community tells you that.

YEEEEEES. Why is everyone defending first tries like that? If its a shit map its a shit map. We are not trolling we are just saying our honest opinions. And not all first tries are bad btw. My first try was "coop hallway" and it was a very decent map. Does that mean i was awesome from the beggining? NO
It just means that even though i started trying to map since i was 12 and made many crappy maps, i had the self awareness to not upload them because i knew they were terrible.

Credit where it's due: you finally got me to register for TWP, just so I could tell you what an abortion of creativity this prom night dumpster baby of a map turned out to be.

Meh, the puzzles weren't great and I got stuck in the outer box in the bonus content, and the name was a bit daft.. and it left me with more questions than answers, but hey I like the attention to detail you put into it :) Also, I quite like a map with nonstandard design.

oh brother... this map is horrible. even I wasn't this bad on my first try.... (or was i?)

but don't let that bother you.

here's some good advice for all portal 2 maps, given to me by glitcher of moddb and lpfreaky:

• Borders on glass, and make sure it goes all the way around the glass....ALWAYS!
• Allow only the necessary puzzle space.
• Need a big space? Add even more with toxic pits, bts etc.
• Walls need to be 16 units thick.
• See through= border. See first rule.
• No glass floors, accept if they move.
• Compact and separate things. Looks bad and confusing otherwise.
• Grates, not holes.
• Glass must be in small proportions.
• No glass on top of another object.
• Big square rooms need variety along the walls.
• No overly bright lights
• Don't put quotes and storyline points out of context.
• Does it look like it makes sense? If not, fix it so it does.
• Does it look realistic? If not, please make it so.

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Im blue, a Clean Christian Furry with Autism.

Terrible Map, A, you load all the time!
b, when you do load, the door you just came in through has the man facing towards you. ITS BACKWARDS!
c, everthing is thin as all HELL!
d, rwally?

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