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[SP] Mini-Faith

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This map, whilst quite enjoyable, does have a somewhat WIP feel to it. The mashup of underground and clean textures in the first room definitely needs fixing. The first room is also far too easy, especially when compared to the much more complex second room. On the plus side, it is more functional (although I would replace the button which causes

Spoiler
the floor to drop away
with a pillar button.

The second room is a wonderful concept (Although the

Spoiler
faith plate only launching the box
is a bit strange, and makes it seem broken at first.) However, it IS buggy. The water doesn't kill you (or, at the very least, kills you slowly enough to swim in it) and the
Spoiler
fling sign thingy should have been put closer to where the technique was used.
And at least one of the white surfaces seemed to have no purpose, which clashes violently with the 'black box' concept used everywhere else.

For a first effort, not bad at all, but in desperate need of some improvements.

'I'm just going to attempt a manual override on this wall...'
jamesf141 wrote:
This map, whilst quite enjoyable, does have a somewhat WIP feel to it. The mashup of underground and clean textures in the first room definitely needs fixing. The first room is also far too easy, especially when compared to the much more complex second room. On the plus side, it is more functional (although I would replace the button which causes
Spoiler
the floor to drop away
with a pillar button.

The second room is a wonderful concept (Although the

Spoiler
faith plate only launching the box
is a bit strange, and makes it seem broken at first.) However, it IS buggy. The water doesn't kill you (or, at the very least, kills you slowly enough to swim in it) and the
Spoiler
fling sign thingy should have been put closer to where the technique was used.
And at least one of the white surfaces seemed to have no purpose, which clashes violently with the 'black box' concept used everywhere else.

For a first effort, not bad at all, but in desperate need of some improvements.

Thank you for the feedback. Much appreciated.

In the next update I am working on stopping players from accessing the cube from the side wall,

Spoiler
meaning they have to use the excursion funnel
. I did know about the water not killing you quick enough, but I completely forgot to fix that in the third update. >_<

You have given me an idea on how to update the method of flinging though...which I like. =]

Again, the feedback is much appreciated.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Update!

Sorry the update has taken a while, my compile of this small map takes about 30 minutes to do...have no idea why...=/

Fixed bugs...

- Death in toxic water
- Cube respawn
- Fizzlers
- Jump pad setting changed
- Hints changed

Hope you all enjoy it.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Much better!!! :) THX

3y5yviEcptU

...not perfect, but a solution...

Visit me on ? youtube ?
BlumCoLe wrote:
Much better!!! :) THX

3y5yviEcptU

...not perfect, but a solution...

Thank you for the video, it pointed out a huge bug that could be used as a shortcut in the second room.

All fixed and updated the file. =]

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

We finished the level but

Spoiler
couldn't find a way to kill any of the turrets
, is that the intended solution?

pfalstad wrote:
We finished the level but
Spoiler
couldn't find a way to kill any of the turrets
, is that the intended solution?

That is the intended solution indeed. Thank you for playing my level though, much appreciated.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Awsome map but im only gonna say 1 thing (checkpoints)

Thank you for the feedback. Checkpoints, among some other stuff will be in the next update.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

If you are going to include a new testing element, you shouldn't make it look exactly like an existing one. For instance the

Spoiler
fizzlers that don't fizzle
should look different.

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