[SP] Lp's Flingtro
Quote from Dom44 on March 16, 2012, 1:25 pmNice small map, did a playthrough:
Nice small map, did a playthrough:
My mod for Portal 1: Portal:New Adventure
Quote from Tullio on March 16, 2012, 1:40 pmlpfreaky90 wrote:@Tullio; I'm sorry to hear that it was frustrating for you.
This map was designed to learn people the higher portal to lower portal technique to get higher speedLpfreaky90 You're right, it did not know the advanced technique to jump higher.
Thank you!
This map was designed to learn people the higher portal to lower portal technique to get higher speed
Lpfreaky90 You're right, it did not know the advanced technique to jump higher.
Thank you!
Quote from RogerL on March 16, 2012, 2:49 pmNice little map. You can actually get to the button that is high on the wall with a standard fling; you might want to put it higher. And I don't know if this means anything, but I kept getting this error in the console: "*** ERROR: logic_relay barrierhazard7_modelEnd-hazard_model_open_rl has been triggered but is awaiting refire. OUTPUTS WILL NOT BE FIRED!!!"
Nice little map. You can actually get to the button that is high on the wall with a standard fling; you might want to put it higher. And I don't know if this means anything, but I kept getting this error in the console: "*** ERROR: logic_relay barrierhazard7_modelEnd-hazard_model_open_rl has been triggered but is awaiting refire. OUTPUTS WILL NOT BE FIRED!!!"
Quote from Lpfreaky90 on March 16, 2012, 3:13 pmRogerL wrote:Nice little map. You can actually get to the button that is high on the wall with a standard fling; you might want to put it higher. And I don't know if this means anything, but I kept getting this error in the console: "*** ERROR: logic_relay barrierhazard7_modelEnd-hazard_model_open_rl has been triggered but is awaiting refire. OUTPUTS WILL NOT BE FIRED!!!"This is because there are multiple instances with the same name that are triggered at the same time. It isn't anything serious
@Dom44: nicely the intended solution
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@Shakky: Nicely done! Very fast, very good! The repeating is mostly there to force people to use the technique a couple of times to make sure people get to know it!
@Tullio: Glad I could help
This is because there are multiple instances with the same name that are triggered at the same time. It isn't anything serious
@Dom44: nicely the intended solution
@Shakky: Nicely done! Very fast, very good! The repeating is mostly there to force people to use the technique a couple of times to make sure people get to know it!
@Tullio: Glad I could help
Quote from co0op on March 16, 2012, 3:52 pmWell made easy map revolving around a basic flinging concept. I didn't have much fun as I rushed through this chamber, but since you intended it as a training map I guess it's pretty good. 4/5.
Well made easy map revolving around a basic flinging concept. I didn't have much fun as I rushed through this chamber, but since you intended it as a training map I guess it's pretty good. 4/5.
Quote from soad667 on March 16, 2012, 6:33 pmCool little map, didn't expect anything less from you. Btw, judging from its name, it's part of the Back Stock mod, right? Just asking, so i won't keep it in my backup folder of awesome P2 custom maps.
Cool little map, didn't expect anything less from you. Btw, judging from its name, it's part of the Back Stock mod, right? Just asking, so i won't keep it in my backup folder of awesome P2 custom maps.
Quote from Djinndrache on March 18, 2012, 6:33 amShort but sweet map.
Here is my blindrun:0YV7GNAGy_c
(Link: http://www.youtube.com/watch?v=0YV7GNAGy_c)
Short but sweet map.
Here is my blindrun:
0YV7GNAGy_c
(Link: http://www.youtube.com/watch?v=0YV7GNAGy_c)
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200

Quote from BenVlodgi on March 18, 2012, 8:32 pmsoad667 wrote:Cool little map, didn't expect anything less from you. Btw, judging from its name, it's part of the Back Stock mod, right? Just asking, so i won't keep it in my backup folder of awesome P2 custom maps.That is correct sir, this will be in back-stock, I hope you play!
That is correct sir, this will be in back-stock, I hope you play!
Quote from TaiMai on March 19, 2012, 12:29 amAnother fine map Lp. I didn't find it quite as easy as expected at first. I think it was because my expectations reading the description led me to believe it was going to be a big map with huge flings, like creuz's I Believe I Can Fly. Once I realised what you were aiming for though, it became a lot more fun. Can't wait for more Portal Stories...
BTW, like RogerL, I was also able to [spoiler]reach the button with just one fling, as long as I jumped before entering the in-portal[/spoiler]
Another fine map Lp. I didn't find it quite as easy as expected at first. I think it was because my expectations reading the description led me to believe it was going to be a big map with huge flings, like creuz's I Believe I Can Fly. Once I realised what you were aiming for though, it became a lot more fun. Can't wait for more Portal Stories...
BTW, like RogerL, I was also able to
Quote from sicklebrick on March 19, 2012, 11:00 amHeh, discussion on the other thread reminded me about this...
Not exactly a game breaker, since that's where the cube's going anyway, but it might be worth noting how high it's possible to toss for future deathfizzlers
Heh, discussion on the other thread reminded me about this...
Not exactly a game breaker, since that's where the cube's going anyway, but it might be worth noting how high it's possible to toss for future deathfizzlers