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[SP] Lesson 0

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I came up with another solution but I'm afraid it was an exploit :(

*Spoiler*

Spoiler
By placing accurately the cube you can direct the beam either to the glass switch or the field switch, depending where you place your second portal:

http://i43.tinypic.com/v6m1s2.png

From there I just needed to do a jump in the big room with a bit of angle (in order not to jump past the platform and not fall in water) and activate portal last moment (so there is enough time to reach the platform before the glass closes).

After that same than the others; a portal on the side of the cube so that it falls in the main room, etc..

Maybe solution is to place a grid on the lateral surfaces?

*edit: Reading all the posts, it is definitely an exploit...

Map looks so simple but it's one of the most rewarding maps I have played 5/5 for me

Fun and thoughtful little map that took me about 45 min to solve. You really felt awesome when managing this one I must say, nice thinking (with portals) outside the box! It also looked very nice for only two days work! 5/5 from me and I'd love to see more of this concept!

I did however find another solution witch I wanted to show you, but it took me about 15 minutes to execute it because I had such a tiny timeframe to shoot my portal. Anyways here's the speeded up version :D
5C9dpSWPW7Q

:shock:

Jepp, you don't give up easily, do you? :)

What got me with this map was the description. I have seen the

Spoiler
floor to ceiling / floor to wall fling
before in a (granted, ancient) Portal 1 map, so I didn't think that was it. I was searching for some impossible recursive laser cube tossing thing and I thought that
Spoiler
the moving glass panel had something to do with it.
Now I understand that
Spoiler
you made that glass panel open to make it easier to aim the laser initially
.

It took me about an hour, but in my case that was more because of all the obfuscation going on than about the difficulty of discovering the key element :)

Well done on the map, and for a 2 day job it looks very nice!

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

http://www.youtube.com/watch?v=AJypdA5-qPE
here is my run, its a little over a minute :)

Didn't get if I found intended solution... While others in topic looks too complicated.
Did map in 10 or 15 min using

Spoiler
additional speed from that door opening: highjump on door, then enabel&disable door trigger and jump back with additional speed from door movie.
Nice map.

Completed (without hints)
Took me a little longer than the rest of you guys (2 hours longer to be exact, hehe, I'm a tad slow)
But it did require some ninja skills I must add (I was toying with the idea but then thinking no way I can pull that off, and then finally pulling it off. Hehe.
I and i like the centerpiece idea, I'd call it

Spoiler
"long-term conservation of momentum" (when you can reclaim the momentum at a later time, by cleverly shooting a portal in the ceiling
)

PS

Spoiler
Way to confuse me with that sliding screen door, it was not needed at all! And I spent quite some time trying to figure where to use it.

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