[SP] Infinifling V2.5
Quote from FaxPaladin on June 28, 2011, 2:23 amFirst off: Yes, I'm a n00b. I came here via the contest winner announcement on the official website, and I can't get this to work. The first- and third-place were .zip files that expanded into a folder that included the .bsp file; this one doesn't seem to have an extension, and doesn't work if I give it a .bsp or .zip extension. So, how do I get it to run?
First off: Yes, I'm a n00b. I came here via the contest winner announcement on the official website, and I can't get this to work. The first- and third-place were .zip files that expanded into a folder that included the .bsp file; this one doesn't seem to have an extension, and doesn't work if I give it a .bsp or .zip extension. So, how do I get it to run?
Quote from coolguy5678 on June 28, 2011, 1:40 pmIt's compressed with 7-zip. I believe WinRAR (google it) can open those.
It's compressed with 7-zip. I believe WinRAR (google it) can open those.
Quote from Motanum on June 28, 2011, 8:27 pmThe map was short, but OH MY! That much detail!
I am pretty sure you deserve the grand prize!
Congratulations. Also, epic scene!
The map was short, but OH MY! That much detail!
I am pretty sure you deserve the grand prize!
Congratulations. Also, epic scene!
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
Aperture Tag - Collection ModDB
Like my work? Spare a coin? Donate via PayPal at eugenio.motanum91 [AT] gmail.com
Quote from quatrus on June 28, 2011, 9:51 pmExcellent big atmosphere chamber. The puzzle and execution were easy to medium and good fun. Thanks for creating.
Excellent big atmosphere chamber. The puzzle and execution were easy to medium and good fun. Thanks for creating.
Quote from Will T. on June 30, 2011, 2:00 pmWhen I first saw that this map won, I admit my first reaction was "Why that one?" But then I remembered: it's the scene and atmosphere. It truly feels like a Wheatley chamber. With the addition of some new Wheatley dialog (since contest restrictions only allowed you to use what was there), this could be dropped anywhere into chapter 8 and it would fit in pretty much seamlessly. The brevity of the puzzle further enhances this, as it feels like one chamber in a sequence of many.
Well done, and congratulations!
The floor fall-away was my favorite part.
When I first saw that this map won, I admit my first reaction was "Why that one?" But then I remembered: it's the scene and atmosphere. It truly feels like a Wheatley chamber. With the addition of some new Wheatley dialog (since contest restrictions only allowed you to use what was there), this could be dropped anywhere into chapter 8 and it would fit in pretty much seamlessly. The brevity of the puzzle further enhances this, as it feels like one chamber in a sequence of many.
Well done, and congratulations! The floor fall-away was my favorite part.
Quote from MrTwoVideoCards on July 2, 2011, 8:44 pmseyss wrote:too easyYou're too easy.
You're too easy.
Quote from NunamedDragon on July 7, 2011, 3:50 pmthis map does not seem to work with me, none of the panels at the start open, the console keeps telling me that
Scene 'scenesnpcsphere03bw_a4_paradox10.vcd' missing!
Any ideas.. on whats causing the problem
this map does not seem to work with me, none of the panels at the start open, the console keeps telling me that
Scene 'scenesnpcsphere03bw_a4_paradox10.vcd' missing!
Any ideas.. on whats causing the problem

Quote from PrejudicedNanobot on July 7, 2011, 4:48 pmNunamedDragon wrote:this map does not seem to work with me, none of the panels at the start open, the console keeps telling me that
Scene 'scenesnpcsphere03bw_a4_paradox10.vcd' missing!Something is likely wrong with your scenes.image file. If you've been trying out custom VCDs and have rebuilt scenes.image with only custom VCDs in the scenes directory, scenes.image will no longer contain the indices for the original, Valve-made VCDs used in the official levels. If you haven't been trying out custom VCDs, perhaps your scenes.image file was corrupted or overwritten some other way.
You might try extracting the scenes folder from pak01_dir.vpk, placing its contents in the Portal 2 scenes folder on disk, then running Face Poser and rebuilding scenes.image. However, before trying that, perhaps run one of the official Portal 2 levels to see if the VCDs run properly in their original context.
Scene 'scenesnpcsphere03bw_a4_paradox10.vcd' missing!
Something is likely wrong with your scenes.image file. If you've been trying out custom VCDs and have rebuilt scenes.image with only custom VCDs in the scenes directory, scenes.image will no longer contain the indices for the original, Valve-made VCDs used in the official levels. If you haven't been trying out custom VCDs, perhaps your scenes.image file was corrupted or overwritten some other way.
You might try extracting the scenes folder from pak01_dir.vpk, placing its contents in the Portal 2 scenes folder on disk, then running Face Poser and rebuilding scenes.image. However, before trying that, perhaps run one of the official Portal 2 levels to see if the VCDs run properly in their original context.
Quote from PortalCombat on July 16, 2011, 5:20 amHey there.
First of all: I really love the design of the map. All looks great and lighting is awesome.
The enviroment sounds and music are matching the atmosphere very well.
The Panel movement is looking great and is well done.But the puzzle and the map itself is too short to enjoy it.
So I would say:
design: 5/5
enviroment: 5/5
fun: 3/5 (flinging was well done)
difficulty: 2/5I know how much time it takes to create big maps with many puzzles, so I can really understand
why this map is so short. But you should try to take your time and make longer maps.Regards
PortalCombat
Hey there.
First of all: I really love the design of the map. All looks great and lighting is awesome.
The enviroment sounds and music are matching the atmosphere very well.
The Panel movement is looking great and is well done.
But the puzzle and the map itself is too short to enjoy it.
So I would say:
design: 5/5
enviroment: 5/5
fun: 3/5 (flinging was well done)
difficulty: 2/5
I know how much time it takes to create big maps with many puzzles, so I can really understand
why this map is so short. But you should try to take your time and make longer maps.
Regards
PortalCombat