[SP] Ignition
Quote from grayarea on May 4, 2012, 2:03 pmGuys I've updated to v1.2 which changes only the death-field laser floor near the exit. It's now much deeper underneath the death-field.
This is because of marKiu and Jacu's different and totally clever solutions which involve dropping a cube into this pit. The intended solution doesn't involve this, so I thought I would give you one final piece to solve. It's possible Jacu's solution can still be made to work, but we will see.
Good night all.
Guys I've updated to v1.2 which changes only the death-field laser floor near the exit. It's now much deeper underneath the death-field.
This is because of marKiu and Jacu's different and totally clever solutions which involve dropping a cube into this pit. The intended solution doesn't involve this, so I thought I would give you one final piece to solve. It's possible Jacu's solution can still be made to work, but we will see.
Good night all.
Quote from marKiu on May 4, 2012, 2:15 pmI think it can... If you stand one on a cube on the lightbridge you can shoot a portal to the very end of the tunnel. Once the cube dropped into the pit he can always get it out with the blue funnel.
I think you need to make the hole in the upper glasswindow smaller to prevent this.
I think it can... If you stand one on a cube on the lightbridge you can shoot a portal to the very end of the tunnel. Once the cube dropped into the pit he can always get it out with the blue funnel.
I think you need to make the hole in the upper glasswindow smaller to prevent this.
Quote from Darkmessiah on May 4, 2012, 8:15 pmzivi7 wrote:The first on-screen message still says "Version 1.0". Also, I can still get the cube the way I described:[spoiler]3rEoLmcrUCU[/spoiler]
So this is not the way we're intended to get this cube? Not sure how else we're supposed to do it. Either way not a good map, 1/5.
So this is not the way we're intended to get this cube? Not sure how else we're supposed to do it. Either way not a good map, 1/5.
Quote from zivi7 on May 4, 2012, 8:43 pmDarkmessiah wrote:So this is not the way we're intended to get this cube? Not sure how else we're supposed to do it. Either way not a good map, 1/5.This way is possible as grayarea said earlier. However, the 2nd method might be even better because you'll also need that method to get the second cube. Keep the title of the map in mind and pay close attention to the colored marks on the ground and somewhere else...
But if you didn't like the beginning, I'm almost certain you won't like what's ahead of you either. It doesn't get easier. Having said that, imho you shouldn't give a map 1/5 just because you can't solve it. I haven't solved it yet either and I won't rate it till I have seen and completed everything.
This way is possible as grayarea said earlier. However, the 2nd method might be even better because you'll also need that method to get the second cube. Keep the title of the map in mind and pay close attention to the colored marks on the ground and somewhere else...
But if you didn't like the beginning, I'm almost certain you won't like what's ahead of you either. It doesn't get easier. Having said that, imho you shouldn't give a map 1/5 just because you can't solve it. I haven't solved it yet either and I won't rate it till I have seen and completed everything.
Quote from grayarea on May 4, 2012, 9:30 pmmarKiu wrote:I think it can... If you stand one on a cube on the lightbridge you can shoot a portal to the very end of the tunnel. Once the cube dropped into the pit he can always get it out with the blue funnel.
I think you need to make the hole in the upper glasswindow smaller to prevent this.I think you're probably right. I won't have any time to test or fix this for about 8 hours though.
I think you need to make the hole in the upper glasswindow smaller to prevent this.
I think you're probably right. I won't have any time to test or fix this for about 8 hours though.
Quote from Xtreger on May 5, 2012, 12:28 amDarkmessiah wrote:So this is not the way we're intended to get this cube? Not sure how else we're supposed to do it. Either way not a good map, 1/5.So... couldn't solve it eh?
Seems like you registered just to trash the map
So... couldn't solve it eh?
Seems like you registered just to trash the map
Quote from sicklebrick on May 5, 2012, 2:39 amHahah, without the alcohol in my system I realised that [spoiler]the white panel on the ceiling in the raised area behind the first laser grille is portalable... and not a light[/spoiler]. This helps >.<
Edit (much later)
Okay, wow... that was awesome!
I grew a little weary on the very last section trying to remember the positions and combinations (F6 and F7 are looking a little worn... this isnt my strong point), but on the basis of the first 2/3 alone it's a solid 5/5I love all the nasty little tricks, and hoops you have to jump through. Really good re-use of elements, and variations on existing puzzles; every small victory was just that! Cheers =)
Hahah, without the alcohol in my system I realised that
Edit (much later)
Okay, wow... that was awesome!
I grew a little weary on the very last section trying to remember the positions and combinations (F6 and F7 are looking a little worn... this isnt my strong point), but on the basis of the first 2/3 alone it's a solid 5/5 I love all the nasty little tricks, and hoops you have to jump through. Really good re-use of elements, and variations on existing puzzles; every small victory was just that! Cheers =)
Quote from Jacu on May 5, 2012, 5:07 amYes, my solution still works in version 1.2
Just one question, shooting portal while standing on the cube on lightbridge is not intended? I was sure, that it is correct
Yes, my solution still works in version 1.2
Just one question, shooting portal while standing on the cube on lightbridge is not intended? I was sure, that it is correct