Please or Register to create posts and topics.

[SP] Holiday Headache

PreviousPage 4 of 4

I have a new solution, and if its not the intended I'm taking a day off :). It lacks exploits, the need for quick saves, or ninja moves. Here is the youtube. Jonatan and Johannes, please watch and let me know if its right.

http://www.youtube.com/watch?v=aDSKg1b7D8M

P.S. I apologize for the annoying time it took me to do it, I was being very patient to get it in one clean shot :). Also, note that my last move was unnecessarily ninja and could be done so the placement is done in the direction of momentum. So its still a clean solution in my book :lol:

And as always, big ups to the brothers for these mind-numbing puzzles :thumbup:

HeadShot wrote:
I have a new solution, and if its not the intended I'm taking a day off :). It lacks exploits, the need for quick saves, or ninja moves. Here is the youtube. Jonatan and Johannes, please watch and let me know if its right.

http://www.youtube.com/watch?v=aDSKg1b7D8M

P.S. I apologize for the annoying time it took me to do it, I was being very patient to get it in one clean shot :). Also, note that my last move was unnecessarily ninja and could be done so the placement is done in the direction of momentum. So its still a clean solution in my book :lol:

And as always, big ups to the brothers for these mind-numbing puzzles :thumbup:

That might very well be the intended solution, nice job! :thumbup: And now I feel like banging my head against a wall...

Congratulations! That is, in essence, the intended solution. There are only some minor differences from what we had planned, and they don't really change anything substantial. Jonatan will post a video when it has finished uploading.

Intended solution

My maps: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11

Nice solution, I had done that sequence jumping into the high orange in my early developments, but I never thought to work it into my final solution. My beamchain solution had small deviations too, so I might have to take first solve credit again :P. Hope you guys keep mapping, these things make me lose sleep, ignore family and friends, and develop borderline attention deficit disorders :lol: but I love them. Keep em coming!

Xtreger should have some credit (beyond his many ninja-fling solutions :D) in being the first one to

Spoiler
use the low ceiling to get the correct amount of altitude for the last fling
. That's the puzzle the whole map was built around (and the reason for headache). Well done, everyone.

Well OOOOK :thumbup: Apparently X had that way before me, but I did figure it out for myself. I looked at spoilers to solve Quadro and Beamtrap as a Jonatan (and Johannes) newbie, and I still feel pangs of guilt :notwant: But Ive been clean ever since :notworthy:

Hey

Well J&J, don't give up on us, you can still beat all the unintended solutions, here's another one by my bro the pro chessmaster, hope you like it:

2Ebt4_lUEBg

BTW, did somebody find the REAL solution to this? Is there one even?
PS: don't obstruct this solution, it is not easy to perform and somebody might want to practice that technique. Thanks.

Another diabolical puzzle by you two than earns an easy 5/5 from me :notworthy: .

I first went down the road that Xtreger did in his first posted solution for 1.3, but I couldn't gt the momentum right. I got the cube to the exit platform, but just couldn't get myself up there.

Then I was led astray for quite a while by the same cube bumping accident that I had in Beamchain. I thought, "Those dirty bastards decided to make that part of a puzzle!" I even managed to cube bump myself to the floor portal, but coming out of it, I just got bumped again to nowhere useful.

It took me a long time to figure out that the answer was in the other room. Then happy coincidences that I recently played maps involving jumping through portals

Spoiler
in walls
and
Spoiler
slideways reportaling
gave me the final pieces.

You guys are evil geniuses. If you ever join the military, I'm moving to Montana :lol: .

Expand for my full signature
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
PreviousPage 4 of 4