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[SP] Designed for Danger

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I had such a blast playing these new levels that I went to your website and downloaded your two HalfLife mods. Looking forward to playing them.
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The beginning was sort of a Deja-Vu for me. I swear I have played that puzzle before - and I thought I was then gonna play it again and assumed that new stuff was added afterwards. But then the lights cut out and I was redirected outta there. Then in the end when I came back to that point, I assumed I would be playing that puzzle again - but no. I must ask you - is that a puzzle from another map that was there just for the look? Or am I wrong and is it just similar-looking to another map ?

The environments were fascinating - like a storybook land. The final "Adventure" series was so mesmerizing, that I found myself no-clipping to explore it.

One thing I hate to say, since I loved this . . . is that the puzzles . . . well, they were very basic and sort of like "Portal 101". You obviously spent a huge amount of time on this . . . so it would have made sense to use more time to create challenging puzzles.

However, despite the lack of difficulty - it was so fun to go through it all - that the low difficulty did not bother me.

PCDoc: It's a VALVe map, one of the ones they give you the source for with Hammer.

Falsi sumus crusto!

That explains the DejaVu. I can't remember them all any more since there are now so many.

Easily 5/5, awesome job!

I was stuck a little while in that bts fling area where you have to use the portal surface inside a metal stair case. Maybe there could be some indication that the player should check it out? Or is there aready something and I missed it, maybe because of playing with low details?

5/5 All the way. Even in stereoscopic 3D. It was fun despite the low difficulty. Perfect integration of the storyline in the Portal 2 storyline :) In my opinion you have definitely put a lot of work into this and it was totally worth it.

This is probably the best map-pack I've played in Portal 2, absolutely amazing and really fun! :notworthy: I was kinda disappointed that it ended so fast :(
Heres my blindrun: (Warning: 40 mins!)
Blindrun

Really liked the designs and the puzzles of the map-pack. Rick was really hilarious, and I loved all those signs, especially the fish and aligator one. I won't say that the puzzles were easy, they're more of a medium difficulty, and it was really creative too. I don't know why but the Goo was kinda messed up, is the Goo supposed to be like that? o_O I was a little disappointed that there was no underground puzzles too, but I really like how you start and end at the same place: GLaDOS' Test Chamber 18 in Chapter 4. Good job on the credits though! :thumbup:

Definitely 5/5 from me. Please please please please make more maps in the future!!! I can't wait to play them!! :D

The goo is a custom flowmap, isn't it?

Falsi sumus crusto!
FelixGriffin wrote:
The goo is a custom flowmap, isn't it?

Uhh..I'm not sure? So is it supposed to be like that?

No idea. That was just my first thought when I saw it.

Falsi sumus crusto!
FelixGriffin wrote:
No idea. That was just my first thought when I saw it.

Did you play the map? Is your Goo the same as mine?

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