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[SP] Da-MaSK (Chander's Test 12 remix by josepezdj)

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Hey quatrus! Well, in order to do the normal run (no easter egg part) I do it in 6 times.

Man, I know that can be a little annoying, but only the first time you go there is difficult, then

Spoiler
you can easily use the flipped panel to get out from down there when you are near the surface
... so it doesn't really take that long to make the scenario to finish that first part.

Thanks for playing dude! Cheer up! :thumbup:

EDIT

The update is almost finished. I'm still messing around with the gel bug, but I can't reproduce the issue in my pc :shock: At least with the bsp version running it via the console and quicksaving: after reloading or even restarting the game the gel is still right there! I will check if it's only a workshop bug, and in that case, I'll release the .bsp too :thumbup: The update will be up later today (if the world doesn't end lol)... This is how it is looking like (only the parts to prevent unintended moves like Sickle's):

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EDIT 2

The map is updated now to v1.1

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Broke it. Have to wake up early tomorrow. No time to record the entire solutions but I made a video showing the main stuff so you can fix it. I will take another crack at it later. Got 2/3 secret cube thingies so far. Maps looks fun and I bet the intended solution will be hard.

If you have any questions about that leave them below.

Hah. Josepezdj 0 - Shakky and Sickle 2.

Good night folks!

That sure is a nice map you got there. It would be a shame if someone broke it.

My maps: Bits , Color Me Rainbow and Spank Me Skyward

Hehehe... Really good ones Shakky! :thumbup:

Shakky wrote:
Hah. Josepezdj 0 - Shakky and Sickle 2.

Hahaha... OK! let the war begins.... :lol:

Map updated to v1.2. Guys, you move :wink:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Arrrgh... I have two special cubes and a single chander cube. I've painted most everything I can - except for the surface above the faith plate - just can't see how it is done by an intended route....time for a break....

Thanks for your feedback quatrus, I'm glad you decided to continue with the map. Well, I'll say that there are at least two ways of painting that part intendedly, Chander's and mine. Both are based in the same thing:

Spoiler
you need to find a way to keep the gel flowing while you change your portals to move the cube from one floor button to the other :wink:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Shakky and Sickle 3 - josepezdj 0

That sure is a nice map you got there. It would be a shame if someone broke it.

My maps: Bits , Color Me Rainbow and Spank Me Skyward

Hahaha... Amazing! :notworthy:

That final jump is bloody brilliant Shakky, though preventable!

Also, really funny video editing! Thanks for the video, mate.

Fix on the run!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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Yeah, I know this solution is unintended too (Jose told me on steam chat).
I've omitted the initial part with all those tedious going up and down to paint essential parts of the room with white gel.
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God bless the quick save's inventor...(Portal: Prelude)

I've got the cake. It was very funny to jump by light bridges around the easter room .

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God bless the quick save's inventor...(Portal: Prelude)

WOW Grey! Amazing solution!! :notworthy: It's a pity it's not intended because that's true thinking with portals!! I guess we could use that technique in a future tricky map, right? :wink:

And btw, congratulations for the cake!!

OK, I've updated the map to v1.3 trying to prevent "Shakky's broke up: Episode II" :lol: and also Greykarel's solution.

I think you are very close to the intended (final) moves now... please don't give up! :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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