[SP] Da-MaSK (Chander's Test 12 remix by josepezdj)

Quote from josepezdj on December 20, 2012, 3:09 pmHey quatrus! Well, in order to do the normal run (no easter egg part) I do it in 6 times.
Man, I know that can be a little annoying, but only the first time you go there is difficult, then [spoiler]you can easily use the flipped panel to get out from down there when you are near the surface[/spoiler]... so it doesn't really take that long to make the scenario to finish that first part.
Thanks for playing dude! Cheer up!
EDIT
The update is almost finished. I'm still messing around with the gel bug, but I can't reproduce the issue in my pc
At least with the bsp version running it via the console and quicksaving: after reloading or even restarting the game the gel is still right there! I will check if it's only a workshop bug, and in that case, I'll release the .bsp too
The update will be up later today (if the world doesn't end lol)... This is how it is looking like (only the parts to prevent unintended moves like Sickle's):
EDIT 2
The map is updated now to v1.1
Hey quatrus! Well, in order to do the normal run (no easter egg part) I do it in 6 times.
Man, I know that can be a little annoying, but only the first time you go there is difficult, then
Thanks for playing dude! Cheer up!
EDIT
The update is almost finished. I'm still messing around with the gel bug, but I can't reproduce the issue in my pc At least with the bsp version running it via the console and quicksaving: after reloading or even restarting the game the gel is still right there! I will check if it's only a workshop bug, and in that case, I'll release the .bsp too
The update will be up later today (if the world doesn't end lol)... This is how it is looking like (only the parts to prevent unintended moves like Sickle's):
EDIT 2
The map is updated now to v1.1
Quote from Shakky on December 22, 2012, 6:53 pmBroke it. Have to wake up early tomorrow. No time to record the entire solutions but I made a video showing the main stuff so you can fix it. I will take another crack at it later. Got 2/3 secret cube thingies so far. Maps looks fun and I bet the intended solution will be hard.
[spoiler]1iEkR1EHwQw[/spoiler]
If you have any questions about that leave them below.
Hah. Josepezdj 0 - Shakky and Sickle 2.
Good night folks!
Broke it. Have to wake up early tomorrow. No time to record the entire solutions but I made a video showing the main stuff so you can fix it. I will take another crack at it later. Got 2/3 secret cube thingies so far. Maps looks fun and I bet the intended solution will be hard.
If you have any questions about that leave them below.
Hah. Josepezdj 0 - Shakky and Sickle 2.
Good night folks!
My maps: Bits , Color Me Rainbow and Spank Me Skyward

Quote from josepezdj on December 23, 2012, 8:34 amHehehe... Really good ones Shakky!
Shakky wrote:Hah. Josepezdj 0 - Shakky and Sickle 2.Hahaha... OK! let the war begins....
![]()
Map updated to v1.2. Guys, you move
Hehehe... Really good ones Shakky!
Hahaha... OK! let the war begins....
Map updated to v1.2. Guys, you move
Quote from quatrus on December 23, 2012, 2:38 pmArrrgh... I have two special cubes and a single chander cube. I've painted most everything I can - except for the surface above the faith plate - just can't see how it is done by an intended route....time for a break....
Arrrgh... I have two special cubes and a single chander cube. I've painted most everything I can - except for the surface above the faith plate - just can't see how it is done by an intended route....time for a break....

Quote from josepezdj on December 23, 2012, 2:53 pmThanks for your feedback quatrus, I'm glad you decided to continue with the map. Well, I'll say that there are at least two ways of painting that part intendedly, Chander's and mine. Both are based in the same thing: [spoiler]you need to find a way to keep the gel flowing while you change your portals to move the cube from one floor button to the other
[/spoiler]
Thanks for your feedback quatrus, I'm glad you decided to continue with the map. Well, I'll say that there are at least two ways of painting that part intendedly, Chander's and mine. Both are based in the same thing:

Quote from Shakky on December 23, 2012, 4:05 pmShakky and Sickle 3 - josepezdj 0
[spoiler]dPHLY-Uueek[/spoiler]
Shakky and Sickle 3 - josepezdj 0
My maps: Bits , Color Me Rainbow and Spank Me Skyward

Quote from josepezdj on December 23, 2012, 5:46 pmHahaha... Amazing!
![]()
That final jump is bloody brilliant Shakky, though preventable!
Also, really funny video editing! Thanks for the video, mate.
Fix on the run!
Hahaha... Amazing!
That final jump is bloody brilliant Shakky, though preventable!
Also, really funny video editing! Thanks for the video, mate.
Fix on the run!
Quote from greykarel on December 24, 2012, 3:34 pmYeah, I know this solution is unintended too (Jose told me on steam chat).
I've omitted the initial part with all those tedious going up and down to paint essential parts of the room with white gel.
izMu3Y2iUqU
Yeah, I know this solution is unintended too (Jose told me on steam chat).
I've omitted the initial part with all those tedious going up and down to paint essential parts of the room with white gel.
izMu3Y2iUqU
Quote from greykarel on December 25, 2012, 11:35 amI've got the cake. It was very funny to jump by light bridges around the easter room .
I've got the cake. It was very funny to jump by light bridges around the easter room .

Quote from josepezdj on December 26, 2012, 2:36 pmWOW Grey! Amazing solution!!
It's a pity it's not intended because that's true thinking with portals!! I guess we could use that technique in a future tricky map, right?
And btw, congratulations for the cake!!
OK, I've updated the map to v1.3 trying to prevent "Shakky's broke up: Episode II"
and also Greykarel's solution.
I think you are very close to the intended (final) moves now... please don't give up!
WOW Grey! Amazing solution!! It's a pity it's not intended because that's true thinking with portals!! I guess we could use that technique in a future tricky map, right?
And btw, congratulations for the cake!!
OK, I've updated the map to v1.3 trying to prevent "Shakky's broke up: Episode II" and also Greykarel's solution.
I think you are very close to the intended (final) moves now... please don't give up!