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[SP] Cube Collector v 0.1

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Modified date is 12/28/2011 8:30pm

Seems like a good test, but terrible brown panels are horrible.

thx for the GOOD news but the first voting was 3/5 and this is a little dissapointing because the person don't say the reason. and the version before was voted 4/5. so i'm just happy after the third vote up to 4/5

blumcole, i don't know how a pm works, but yes of course i would write if i could

I didn't play an earlier version of this map, because they looked totally ugly and stuff. Now it's still not beautiful but it's much better and I finally gave it a full blindrun. I'll probably not post it before 9th January though because I was stupid enough to take more than 50 minutes to solve this map and therefore the video size will be large.

I'm very sure I ninja'ed alot of things here in unintended ways. Some things even in more than one way because I didn't see the easy things and ran through all the map over and over again and found more and more ways to solve/ninja some things.

So stay tuned for a big blindrun/ninja video of your map in January ;) I'll post back.

djinn needed 50 min. i watched a walkthrough of the old version with 1h17min^^ tottally unintendet. i know, you can do lots of things different in this map, but i specially want to remove unlogic things. to djinn: don`t make party so long. i want to see your vid. happy new year for all.

A very difficult map, with chamber 3dots as useless - WHY go to the trouble to make a red herring chamber where the cube can't be retrieved? Turrets were mostly downed with a laser for fun, just couldn't make the run to the bottom without restarts. Solved the laser puzzle (growing to hate them...) with 4 cubes retrieved - one tossed from the ceiling. Looking forward to seeing the Djinndrache solution.
Thanks for putting in the time to create this map.....

do you mean this version or the last one?
and what do you mean with "with 4 cubes retrieved - one tossed from the ceiling" are that 5 or 4 ?
Sorry, I don?t undestand english very well. That is the reason i want to see a walkthrough. I even make a "intended walkthrough" if somebody want to see my intention.

the walkthrough you posted is NOT the same as the one downloaded - in this version - NO orange gel platform, no spike plates, no glass wall in turret corridor, fizzler walls in exit chamber?? (the .bsp file on this download site is 11/20/2011 8:04PM 5,233,516)

Spoiler
I had 4 laser cubes to the exit chamber (1 from 2 dots, 1 from 1 dot and 1 from chamber 4 dots, 1 from exit chamber).
The cube from chamber 4 dots was tossed to the side from the angled ceiling surface - not through the fizzler. In another try, I also lasered the turrets from the upper area and placed the 4 dots laser cube on the end wall.

Nice mapping....

i had trouble with this upload at first. but i update it at all and blumcole and adyb said: now it?s right the version you see in the video. maybe you had to download it new. i have check it one more time... and the post time is 29.12.2011

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