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[SP] Cube Collector v 0.1

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Hm ... you know there's already a map called "Cube Collector"?

It's a co-op map, you find it here: Cube Collector

Maybe you could change the name of your map, so they can be differented?

I'll shortly play your map and see how it works.

I had fun with this map. I did encounter some frustration, but that was mainly because I overlooked some obvious details that you provided.

For example, I recovered all of the cubes from rooms 3 and 4 without benefit of the light bridge, because I overlooked the detail on how to turn it on. I managed to get them all through judicious placement of all 3 types of gel. I ended up getting the cube from room 2 last. That one was a real head-scratcher mainly because I had already worked through so much of the map without the light bridges.

It was also interesting to see the methods used by other players, Djinndrache's blind run in particular. It was cool to watch him "ninja" the cubes from the end of the ramp instead of

Spoiler
dropping repulsion gel on the end of the ramp so they just bounce into the room after they slide down the ramp
.

5/5 from me!

"I ache, therefore I am or, in my case, I am, therefore I ache."
--Marvin, the Paranoid Android

new version on steam workshop:
http://steamcommunity.com/sharedfiles/f ... earchtext=

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