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[SP] Chander Test 9 (Supernova)

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@RogerL: you just give me a hint,, cause i started thinking the map got corrupted in my game :s

marKiu wrote:
Wow that was confusing... oO
Somehow this reminds me of one of my own maps...It's like a mix of the last part of Chander Test 1 and the second room in Heavens Gate ...

Maybe I'll record a video tomorrow. It will be hard to make a clean run on this and stay under 15 min.[/bigspoiler]

Markio tell us the answer!

@chabon33 & sigmas55:

Spoiler
Start by using the funnel all the way up and solve that area first. You'll need to get three cubes here.

@zivi7 i have all the 3 cubes downstairs. i have problems taking them through the bridges to the exit door

Thanks Chander. I solved it in about 2.5 hours. I was also massively confused by the connectivity and the similarity of the various areas. I thought you were using world portals even after I noticed

Spoiler
there are slightly different textures on the ceiling in the two downstairs areas
. Once I had finally drawn a map, it wasn't too hard. :thumbup:

My maps: [1] [2] [3] [4] [5] [6] [7] [8].

i have the 3 cubes downstairs. what now? am i missing something obvious? that bridges are driving me crazy

Puzzle design is pretty clever , but unfair / awkward execution challenges ruin it.

Spoiler
I was very much frustrated by the low angled flings required to reach the upper room's light bridge , entering portals at less than 45? is very unreliable. But I only gave up after the short funnel timer pulled me back up as I tried to toss the 3rd cube , requiring a restart. A pity , the lower room puzzle looked interesting.

I also performed these

Spoiler
low-angled flings and couldn't get enough height. Then I realised you can use the higher walls above the exit room and bounce all the way back to the laser room. Now I see that it is technically possible to fling to the required height while staying in the laser room
, but it's quite ninja- for me anyway. Anyway, agreed that this isn't a highlight of the map.
Edit: fling
Spoiler
Here's my version of the fling. I needed to hit the wall to avoid flying into the goo. As I said, this isn't needed if you start from the room above the exit and bounce back to the laser room.
7Db-sxiKCXg

My maps: [1] [2] [3] [4] [5] [6] [7] [8].

why isnt anyone posting a solution for the room downstairs? :O
are you talking in another forum and im not informed?

chabon333 wrote:
why isnt anyone posting a solution for the room downstairs?

Speaking only for myself, it took me so long to get through the whole thing that I don't feel like editing all that video. And I'm too tired to try to replay the map in a more reasonable amount of time.
here's a hint

Spoiler
You can carry a cube down a lightbridge and place it on the platform above you, then use the portals to get yourself to it.

BTW, does anyone else feel the timing for getting the cubes downstairs is a little tight? I lost count of the quick loads I used there.

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