[SP] Chander Test 1
Quote from creuz on February 6, 2012, 2:12 pmPCdoc wrote:The 2nd chamber really is pretty cool because you have to pull out every conceivable way to speed up your actions. The slightest delay results in yet another failed attempt. Oh well here is one solution - not sure if there are any others . . .Chamber 2 ONLY
[spoiler]DIyjwYe16kM[/spoiler]
Another solution:
[spoiler]G_nVv_cEclg[/spoiler]
Chamber 2 ONLY
Another solution:
Quote from macko68 on February 11, 2012, 1:41 pmSo far I solved and played only your 2nd and 4th map. As I stated before for me you and Jonatan are ingenious in terms of puzzle making abilities. I had high expectations for this 1st release. The initial two chambers however were slightly dissapointing. Too linear and with tricky manouvers. That being said the third one turned out to be one of the best puzzles I played in Portal2 ! Had me baffled for like 30 min. But I felt that I`m just closer and closer. Chander simply put this is another great release - 5/5 from me. Gave me great satisfaction. Please continue mapping !
So far I solved and played only your 2nd and 4th map. As I stated before for me you and Jonatan are ingenious in terms of puzzle making abilities. I had high expectations for this 1st release. The initial two chambers however were slightly dissapointing. Too linear and with tricky manouvers. That being said the third one turned out to be one of the best puzzles I played in Portal2 ! Had me baffled for like 30 min. But I felt that I`m just closer and closer. Chander simply put this is another great release - 5/5 from me. Gave me great satisfaction. Please continue mapping !
Quote from grayarea on February 13, 2012, 3:52 amI quite enjoyed this one Chander! I do like your open and bright architecture.
I had no trouble with part one and caught on to the [spoiler]cube-in-portal trick for shooting through the slits. Seriously guys! It would not be Chander's style to make you jump/crouch and make it a dynamic shot![/spoiler]
Part two was a bit more challenging. I solved it differently from both PCdoc and creuz. [spoiler]I caught the cube and placed it up on the big step near the timed fizzler. Then jumping from the button, I grabbed it off the ledge while flying through towards the exit[/spoiler]. Maybe I'll do a video later.
Part three... the hardest one. I spent quite a while making notes and trying to figure it out. I was pretty sure I had all the concepts needed but I didn't think it would be super fun and I ran out of time. I'm working on my own new map after all!
One interesting thing I found in part 3:[spoiler]it's possible to place a cube just on the edge of a button so that if you jump down through floor portals, you can grab it on the way past and jump up to some other level[/spoiler]. I thought if the puzzle was much more difficult, this might be required but that it probably wasn't.
Anyway it was lots of fun and please keep up the good work!
I quite enjoyed this one Chander! I do like your open and bright architecture.
I had no trouble with part one and caught on to the
Part two was a bit more challenging. I solved it differently from both PCdoc and creuz.
Part three... the hardest one. I spent quite a while making notes and trying to figure it out. I was pretty sure I had all the concepts needed but I didn't think it would be super fun and I ran out of time. I'm working on my own new map after all!

One interesting thing I found in part 3:
Anyway it was lots of fun and please keep up the good work!

Quote from KennKong on February 13, 2012, 8:19 pmI was prepared for dirty tricks this time, but didn't really have any problems. I also suspect that my solutions were not intended, especially after reading the comments here.
[spoiler]
- Shot through the slits by jumping.
- Timing was a little tight, but at least the shooting wasn't too bad.
- Portal bumped to get the second cube back downstairs.
[/spoiler]I'll think on part 3 some more, I feel confident there's no need to cheat.
Still, another good headscratcher from you. 4/5 from me.
Timing room 2
[spoiler]If you place a portal by the button, and one at the edge of the platform, you can make it fast enough to catch the cube on the way down.[/spoiler]
I was prepared for dirty tricks this time, but didn't really have any problems. I also suspect that my solutions were not intended, especially after reading the comments here.
- Shot through the slits by jumping.
- Timing was a little tight, but at least the shooting wasn't too bad.
- Portal bumped to get the second cube back downstairs.
Still, another good headscratcher from you. 4/5 from me.
Timing room 2
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from grayarea on February 15, 2012, 4:25 amMy solution for part two. Damn, I remember it being easier! It was hard to record without quicksaves.
FLYBY
[spoiler]_IgJTeFH6ac[/spoiler]
My solution for part two. Damn, I remember it being easier! It was hard to record without quicksaves.
FLYBY
Quote from Szieve on February 19, 2012, 9:09 amWell...
Room 1... pretty straight forward nothing too tricky..
Room 2.. You're kidding right? You have to have ninja skills and perfect timing to solve. And you don't have to be very clever. The timing and positioning has to be so precise it's stupid.. I no-clipped it. I kept ending up back in the faith plate pit on the return trip...about 15x Poor design.
Room 3.. Got in the funnel then realized I had no escape from the laser grid.
At that point, with my last save being just after room 1, (no autosaves?) I quit.
Your other maps are very clever, and I liked them very much.. this one, I don't even want to finish.
Well...
Room 1... pretty straight forward nothing too tricky..
Room 2.. You're kidding right? You have to have ninja skills and perfect timing to solve. And you don't have to be very clever. The timing and positioning has to be so precise it's stupid.. I no-clipped it. I kept ending up back in the faith plate pit on the return trip...about 15x Poor design.
Room 3.. Got in the funnel then realized I had no escape from the laser grid.
At that point, with my last save being just after room 1, (no autosaves?) I quit.
Your other maps are very clever, and I liked them very much.. this one, I don't even want to finish.
Quote from TaiMai on February 29, 2012, 7:11 pmCan anyone post a solution for part 3? I've spent at least 3 - 4 hours on it and I'm sick to death of it. I was pretty sure I had it figured out, but I didn't save and I shot the wrong color, messing up my portal pattern, and I couldn't remember how to get back to where I was. I'm giving up, but I still want to know how it's done so I can realise how stupid I am!
Can anyone post a solution for part 3? I've spent at least 3 - 4 hours on it and I'm sick to death of it. I was pretty sure I had it figured out, but I didn't save and I shot the wrong color, messing up my portal pattern, and I couldn't remember how to get back to where I was. I'm giving up, but I still want to know how it's done so I can realise how stupid I am!
Quote from TaiMai on March 1, 2012, 8:06 pmThanks marKiu. I'm apparently blind as well as dumb! I has to watch the video three times to actually see what you did!
Thanks marKiu. I'm apparently blind as well as dumb! I has to watch the video three times to actually see what you did!
Quote from pm_Chander on May 31, 2012, 4:19 pmWarning solution!
[spoiler]http://www.youtube.com/watch?v=E8NlSx_DLEk&feature=channel&list=UL[/spoiler]
Warning solution!