[SP] A la Tag
Quote from benvent on March 28, 2012, 3:45 pmMotanum wrote:benvent wrote:Different, I liked it. Interested to see what else you can do with it.Haha! Thanks! I already started on the next, although I have some issues which I will figure out eventually.
Also, that is a massive amount of steps!
Yes it is. My goal is to reach 1 million but I think it will stop at 999,999. I will know in a couple weeks. I am currently at around 945,000.
Haha! Thanks! I already started on the next, although I have some issues which I will figure out eventually.
Also, that is a massive amount of steps!
Yes it is. My goal is to reach 1 million but I think it will stop at 999,999. I will know in a couple weeks. I am currently at around 945,000.
Quote from WilliamSebren on March 28, 2012, 5:51 pmWow. When I first saw this I really didn't see myself enjoying this type of gameplay. The maps proved me wrong. I loved it!
Wow. When I first saw this I really didn't see myself enjoying this type of gameplay. The maps proved me wrong. I loved it!
Quote from WilliamSebren on March 28, 2012, 5:58 pmOkay I'm sorry to post again but I'm new here and I'm not used to everything yet. Why does it say "i dont know what brush is but i herd it alot" under my username? Bad grammar FTW!
Okay I'm sorry to post again but I'm new here and I'm not used to everything yet. Why does it say "i dont know what brush is but i herd it alot" under my username? Bad grammar FTW!
Quote from Motanum on March 28, 2012, 7:04 pmWilliamSebren wrote:Okay I'm sorry to post again but I'm new here and I'm not used to everything yet. Why does it say "i dont know what brush is but i herd it alot" under my username? Bad grammar FTW!I think it has to do with how many posts you have on the forums. A brush is the basic tool to make maps.
Thanks for the feedback!
I think it has to do with how many posts you have on the forums. A brush is the basic tool to make maps.
Thanks for the feedback!
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
Aperture Tag - Collection ModDB
Like my work? Spare a coin? Donate via PayPal at eugenio.motanum91 [AT] gmail.com
Quote from RubyCarbuncIe on March 29, 2012, 1:48 amInteresting map, I'm glad to this finally get some use. I love the "paint gun" and hope that you'll continue to use it your future maps. I didn't really see any problems that need pointing out in this map.
I have a question though, will you make it spray any different gel in future projects? I mean, Conversion Gel I doubt would be useful because I doubt Portal 2 gives the player the ability to swap from the Paint Gun to the Portal Device. However it might be interesting to see Propulsion Gel be used either in replacement of, or with the Repulsion Gel.
Great map definite 5/5.
Interesting map, I'm glad to this finally get some use. I love the "paint gun" and hope that you'll continue to use it your future maps. I didn't really see any problems that need pointing out in this map.
I have a question though, will you make it spray any different gel in future projects? I mean, Conversion Gel I doubt would be useful because I doubt Portal 2 gives the player the ability to swap from the Paint Gun to the Portal Device. However it might be interesting to see Propulsion Gel be used either in replacement of, or with the Repulsion Gel.
Great map definite 5/5.
Youtube Channel My Workshop
My Maps/Projects:
[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]
Quote from Motanum on March 29, 2012, 11:56 amRubyCarbuncIe wrote:Interesting map, I'm glad to this finally get some use. I love the "paint gun" and hope that you'll continue to use it your future maps. I didn't really see any problems that need pointing out in this map.I have a question though, will you make it spray any different gel in future projects? I mean, Conversion Gel I doubt would be useful because I doubt Portal 2 gives the player the ability to swap from the Paint Gun to the Portal Device. However it might be interesting to see Propulsion Gel be used either in replacement of, or with the Repulsion Gel.
Great map definite 5/5.
I do. I want to make a map for advanced blue only, then an introduction to blue and speed gel, then advanced blue and speed gel.
I have a question though, will you make it spray any different gel in future projects? I mean, Conversion Gel I doubt would be useful because I doubt Portal 2 gives the player the ability to swap from the Paint Gun to the Portal Device. However it might be interesting to see Propulsion Gel be used either in replacement of, or with the Repulsion Gel.
Great map definite 5/5.
I do. I want to make a map for advanced blue only, then an introduction to blue and speed gel, then advanced blue and speed gel.
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
Aperture Tag - Collection ModDB
Like my work? Spare a coin? Donate via PayPal at eugenio.motanum91 [AT] gmail.com
Quote from TaiMai on March 29, 2012, 11:32 pmA really creative idea and lots of fun. I would love to see it developed further so that you can control the direction of the paint a bit more. I'm just thinking of all the fun that can be had if you can swap between a paint gun and a portal gun.
A really creative idea and lots of fun. I would love to see it developed further so that you can control the direction of the paint a bit more. I'm just thinking of all the fun that can be had if you can swap between a paint gun and a portal gun.
Quote from KennKong on April 1, 2012, 3:55 pmYou warned us about the gun's odd behavior in the description, so I won't bother to comment on the specifics of which you are obviously already aware. I will compare and contrast your method with reepblue's "A Little Higher". His blue cube didn't make sense like your gun does (go try and find a squirt cube in a toy store), but it squirted where it was pointed all the time. But his cube couldn't aim up and down like your gun does. I can't tell from this level what yours can do, of course, but you could put his cube down and use the portal gun. The ideal solution would be the best of both ideas (gun with reliable aiming that doesn't preclude use of portals). Given a choice of the two, I'd rather play puzzles with his cube than your gun.
This is the last time I'm going to comment on the level of detail in your maps. You clearly have an artist's sensitivities. Creating a giant brush and slapping a texture on it just isn't going to satisfy you. If that's how you want to spend your time, knock yourself out. What is the ideal quantity and quality of detail in a map is an highly subjective judgment, and what's too much for me is just right for somebody else. What isn't as subjective is my opinion that you are one of the most artistically gifted mappers in this community.
As a demo level, I think that the rating is irrelevant for comparison to complete maps, but I'll give it 3/5 because I do think the mechanic needs quite a bit more tweaking.
Here's my blind playthrough:
A la TagEmbedded
[spoiler]2qW94mrmkZk[/spoiler]P.S. I would like mappers' comments on the fact that I am displaying netgraph 1 in my videos. Is this really helpful? Would cl_showfps be better? Or something else?
You warned us about the gun's odd behavior in the description, so I won't bother to comment on the specifics of which you are obviously already aware. I will compare and contrast your method with reepblue's "A Little Higher". His blue cube didn't make sense like your gun does (go try and find a squirt cube in a toy store), but it squirted where it was pointed all the time. But his cube couldn't aim up and down like your gun does. I can't tell from this level what yours can do, of course, but you could put his cube down and use the portal gun. The ideal solution would be the best of both ideas (gun with reliable aiming that doesn't preclude use of portals). Given a choice of the two, I'd rather play puzzles with his cube than your gun.
This is the last time I'm going to comment on the level of detail in your maps. You clearly have an artist's sensitivities. Creating a giant brush and slapping a texture on it just isn't going to satisfy you. If that's how you want to spend your time, knock yourself out. What is the ideal quantity and quality of detail in a map is an highly subjective judgment, and what's too much for me is just right for somebody else. What isn't as subjective is my opinion that you are one of the most artistically gifted mappers in this community.
As a demo level, I think that the rating is irrelevant for comparison to complete maps, but I'll give it 3/5 because I do think the mechanic needs quite a bit more tweaking.
Here's my blind playthrough:
A la TagEmbedded
P.S. I would like mappers' comments on the fact that I am displaying netgraph 1 in my videos. Is this really helpful? Would cl_showfps be better? Or something else?
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My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from Djinndrache on April 2, 2012, 6:53 amNice concept for a change, but nothing I'd want to see often. Good job on the map though.
qc6R2B-QJMU
(Link: http://www.youtube.com/watch?v=qc6R2B-QJMU)
Nice concept for a change, but nothing I'd want to see often. Good job on the map though.
qc6R2B-QJMU
(Link: http://www.youtube.com/watch?v=qc6R2B-QJMU)
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200