[RELEASE] Test Chamber 74
Quote from Rift Industries on September 6, 2008, 11:14 am
i cant get rar files to download!!!!!!!!!!!!!!!!
i cant get rar files to download!!!!!!!!!!!!!!!!
Quote from Mek on September 6, 2008, 11:30 amRift Industries wrote:😥 i cant get rar files to download!!!!!!!!!!!!!!!!If you have trouble downloading rar files, try right-clicking this link and choose Save target as...
If you have trouble downloading rar files, try right-clicking this link and choose Save target as... ![]()
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from jrlauer on September 7, 2008, 4:59 amHober wrote:Welcome to TWP. 'Round these parts, people sometimes get sensitive if you put sort-of hidden stuff like that (or puzzle solutions) out in the open, so we have a spoiler tag for just such an occasion.
- Code: Select all
[spoiler]G-man[/spoiler] is a [spoiler]douche[/spoiler]which comes out something like
[spoiler]G-man[/spoiler] is a [spoiler]douche[/spoiler]
(Mouseover to reveal.)
Thanks for the advise.
- Code: Select all
[spoiler]G-man[/spoiler] is a [spoiler]douche[/spoiler]
which comes out something like
(Mouseover to reveal.)
Thanks for the advise.
Quote from SmashManiac on February 12, 2009, 11:20 pmI liked your map. Except for the fact that the wall colors were sometimes wrong and that I believe it's possible to get a playthrough break with some of the cube puzzles, it was very entertaining.
I couldn't find the normal solution for the block trapped in the glass room at the beginning. But I found a alternate solution. I can't believe anybody has mentionned this before:
[img]http://www.freeimagehosting.net/uploads/4fe77fc561.jpg[/img]
For the curious, there's nothing interesting to see on the floor level except for missing textures and being forced to start over.
I liked your map. Except for the fact that the wall colors were sometimes wrong and that I believe it's possible to get a playthrough break with some of the cube puzzles, it was very entertaining.
I couldn't find the normal solution for the block trapped in the glass room at the beginning. But I found a alternate solution. I can't believe anybody has mentionned this before:
[img]http://www.freeimagehosting.net/uploads/4fe77fc561.jpg[/img]
For the curious, there's nothing interesting to see on the floor level except for missing textures and being forced to start over.
Quote from hanging_rope on February 12, 2009, 11:55 pmOMG EPIC BUMP!
OMG EPIC BUMP! 
Quote from Mek on February 13, 2009, 5:50 amSmashManiac wrote:I liked your map. Except for the fact that the wall colors were sometimes wrong and that I believe it's possible to get a playthrough break with some of the cube puzzles, it was very entertaining.I couldn't find the normal solution for the block trapped in the glass room at the beginning. But I found a alternate solution. I can't believe anybody has mentionned this before:
For the curious, there's nothing interesting to see on the floor level except for missing textures and being forced to start over.
yeah huge bump, but thanks for your feedback.
Great find.I didn't think that was possible. Anyway, I explained that missing texture some posts before. And some people discovered more ways how to get in this part of room
![]()
The solution is to [spoiler]catch the cube when it is delivered, and do it before it is disposed into the fizzler. Sometimes it is not possible since the cube falls too far away. Then carry the cube along the room through the gap in the glass.[/spoiler]
I couldn't find the normal solution for the block trapped in the glass room at the beginning. But I found a alternate solution. I can't believe anybody has mentionned this before:
For the curious, there's nothing interesting to see on the floor level except for missing textures and being forced to start over.
yeah huge bump, but thanks for your feedback.
Great find.
I didn't think that was possible. Anyway, I explained that missing texture some posts before. And some people discovered more ways how to get in this part of room
The solution is to
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from SmashManiac on February 14, 2009, 3:06 amWow, a post-of-the-day award for my 1st post!
I recently completed all achivements in Portal and started looking at user-made maps. So expect a couple of weird bumps in this forum in the next weeks!
Huh, I'm pretty sure I would have eventually found the solution, but I would have never thought that [spoiler]the distance between me and the cube was close enough to be able to pick it up.[/spoiler]
But bugs aside, nice map, great design and good fun. Overwall, I give it a 8 out of 10. Congratulations! And who knows, maybe I'll attempt the challenges on this map before 2010!
Wow, a post-of-the-day award for my 1st post! ![]()
I recently completed all achivements in Portal and started looking at user-made maps. So expect a couple of weird bumps in this forum in the next weeks! ![]()
Huh, I'm pretty sure I would have eventually found the solution, but I would have never thought that
But bugs aside, nice map, great design and good fun. Overwall, I give it a 8 out of 10. Congratulations! And who knows, maybe I'll attempt the challenges on this map before 2010! ![]()

