[RELEASE]Portal: The Flash Version mappack
Quote from rellikpd on July 28, 2008, 6:19 pmbasically yeah thats right
also please use spoiler codes?
- Code: Select all
[spoiler]YOU CAN'T SEE THIS[/spoiler]
example: [spoiler]YOU CAN'T SEE THIS[/spoiler]
and to beat that bot you have to [spoiler]get it to hit itself with its energyballs. however you can do that. some people have them bounce off the wall others use portals. i used portals[/spoiler]
basically yeah thats right
also please use spoiler codes?
- Code: Select all
[spoiler]YOU CAN'T SEE THIS[/spoiler]
example:
and to beat that bot you have to
Quote from appunxintator on July 28, 2008, 10:04 pm*question removed, I wasn't thinking straght*
*question removed, I wasn't thinking straght*
Quote from WackoMcGoose on August 13, 2008, 2:26 pmappunxintator wrote:Sorry to ruin your fun, but that just happens because the cubes you spawn have no name (i think)Well, if console-spawned storage cubes have no name, then how come the incinerator in the original game sees a storage cube as a companion cube? If you used exactly the same incinerator code from the original, the fool-the-GLaDOS trick should work.
Oh, and how come [spoiler]in the room after the incinerator, the hallway with the Turret can't be entered until you destroy it with an energy ball?[/spoiler] Logically, the Turret would've destroyed me by the time I got there, but I always use notarget
The [spoiler]bts room with all the Chell clones[/spoiler] was spooky.
Well, if console-spawned storage cubes have no name, then how come the incinerator in the original game sees a storage cube as a companion cube? If you used exactly the same incinerator code from the original, the fool-the-GLaDOS trick should work.
Oh, and how come

The
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.
Quote from appunxintator on August 13, 2008, 4:01 pmValve could have easily made no filter for the incinerator, considering if you jump in there, you would die.
Valve could have easily made no filter for the incinerator, considering if you jump in there, you would die.
Quote from FISHY CRACKERS on August 13, 2008, 4:54 pmappunxintator wrote:Valve could have easily made no filter for the incinerator, considering if you jump in there, you would die.I'd think it's just common sense that if you jump into an incinerator you die.
I'd think it's just common sense that if you jump into an incinerator you die.
Quote from rellikpd on August 13, 2008, 6:19 pmWackoMcGoose wrote:....but I always use notargetlame times 1000.
why even play a "challenging" game?
just play MS Paint, then you don't need to cheat.

lame times 1000.
why even play a "challenging" game?
just play MS Paint, then you don't need to cheat.
Quote from WackoMcGoose on August 13, 2008, 8:22 pmBTW, if you jump into the incinerator in this mappack, [spoiler]the screen says, "Oh the irony!"[/spoiler]. I LOL'd when I saw it.
Oh, and if you have to [spoiler]hold the button down to open the incinerator[/spoiler], how do you get the cube in there, since it can't be portal'd because of the metal walls, and it's too far to throw the cube?
And the reason I use notarget instead of godmode in the [spoiler]hallway with the Unstationary Scaffold, the turrets, and the elevator-music version of the radio music (yet another LOL)[/spoiler] is because I don't like having my Companion Cube full of bullet holes! Not to mention, [spoiler]if a Turret shoots the cube off the platform, and it falls into the toxic goo, GLaDOS says "Weighted Storage Cube destroyed.", then you die.[/spoiler]
BTW, if you jump into the incinerator in this mappack,
Oh, and if you have to
And the reason I use notarget instead of godmode in the
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.
Quote from FISHY CRACKERS on August 13, 2008, 8:52 pmWackoMcGoose wrote:Oh, and if you have to [spoiler]hold the button down to open the incinerator[/spoiler], how do you get the cube in there, since it can't be portal'd because of the metal walls, and it's too far to throw the cube?[spoiler]Try putting a portal over the incinerator, using a cube to get up onto the button, then throwing the cube down onto the floor where you can portal it into the incinerator[/spoiler]
Quote from WackoMcGoose on August 13, 2008, 9:11 pm[spoiler]But to throw the box onto portalable floor, you end up off the button.[/spoiler]
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.