Problems with Hammer
Quote from gooball on January 18, 2012, 7:13 amSorry guys about that post up there. P2AT works and so does hammer but the grid lines don't show up. Same with Alien Swarm SDK. I'll try your ideas.
Sorry guys about that post up there. P2AT works and so does hammer but the grid lines don't show up. Same with Alien Swarm SDK. I'll try your ideas.

Quote from Lpfreaky90 on January 18, 2012, 8:05 amgooball wrote:Sorry guys about that post up there. P2AT works and so does hammer but the grid lines don't show up. Same with Alien Swarm SDK. I'll try your ideas.have you tried this button yet:
have you tried this button yet:
Quote from ChickenMobile on January 18, 2012, 3:59 pmlpfreaky90 wrote:gooball wrote:Sorry guys about that post up there. P2AT works and so does hammer but the grid lines don't show up. Same with Alien Swarm SDK. I'll try your ideas.have you tried this button yet:
Good chances that isn't the problem. The grid not showing up is a common error within SourceSDK, usually created by the wrong config in SourceSDK/bin/ep1(or orangebox)/bin/GameConfig.txt OR by using the incorrect engine. e.g. you use 2006 for a 2007 engine game.
Since this is happening in Alien Swarm SDK and Portal 2 Authoring Tools the directory would be Steamsteamappscommonportal 2binGameConfig.txt OR Steamsteamappscommonalien swarmbinGameConfig.txt. Make sure that your paths are correct.
have you tried this button yet:
Good chances that isn't the problem. The grid not showing up is a common error within SourceSDK, usually created by the wrong config in SourceSDK/bin/ep1(or orangebox)/bin/GameConfig.txt OR by using the incorrect engine. e.g. you use 2006 for a 2007 engine game.
Since this is happening in Alien Swarm SDK and Portal 2 Authoring Tools the directory would be Steamsteamappscommonportal 2binGameConfig.txt OR Steamsteamappscommonalien swarmbinGameConfig.txt. Make sure that your paths are correct.
Quote from Spam Nugget on January 18, 2012, 4:33 pmshift-r toggles grid lines, though i suspect that your problem is a bit more complicated.
shift-r toggles grid lines, though i suspect that your problem is a bit more complicated.

I think in terms of boolean variables. Generally, it makes things easier.
Quote from gooball on January 18, 2012, 4:35 pmI think I found the problem. I have 2 computers. I is a mac, the one I play Portal 2 on. The windows XP is the one with P2AT. I installed P2 on the XP and when I try playing it, I see the same thing I see with Hammer, black. Same with the Model Viewer. So, basically, nothing on the XP that has to do with P2 doesn't work. I have a Vista, but it has a virus and I haven't turned the thing on in months.
I think I found the problem. I have 2 computers. I is a mac, the one I play Portal 2 on. The windows XP is the one with P2AT. I installed P2 on the XP and when I try playing it, I see the same thing I see with Hammer, black. Same with the Model Viewer. So, basically, nothing on the XP that has to do with P2 doesn't work. I have a Vista, but it has a virus and I haven't turned the thing on in months.

Quote from ChickenMobile on January 19, 2012, 12:45 amDo you have any other source games (like hl2 or tf2) installed? Try opening SourceSDK and running Hammer for another game to see if it is a compatibility issue.
Do you have any other source games (like hl2 or tf2) installed? Try opening SourceSDK and running Hammer for another game to see if it is a compatibility issue.
Quote from wrathofmobius on January 19, 2012, 10:33 pmTry downloading TF2 (it's free) and seeing if the Source SDK works then.
Try downloading TF2 (it's free) and seeing if the Source SDK works then.
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Quote from wrathofmobius on January 20, 2012, 11:49 pmI found this: http://forums.blackmesasource.com/showthread.php?t=5706
King_Kaddo wrote:finally found a fix for Hammer Editor showing no grid and displaying every entity with a black box. I searched a lot in the internet but couldn't find a good way so I tried it by myself.Just copy and overwrite all the .dll files from
C:Program FilesSteamsteamapps*username*sourcesdkbinora ngeboxbin
into
[Source Engine 2007]
C:Program FilesSteamsteamapps*username*sourcesdbinsour ce2007bin
or
[Source Engine 2006]
C:Program FilesSteamsteamapps*username*sourcesdkbinep1 binYou don't need to copy all of the dlls. Only a few are responsible for the bug but it is easier just to copy all the dlls.
hammer_dll
MaterialSystem
shaderapidx9
stdshader_dx9
tier0
vguimatsurface
...have to get replaced
Otherwise Hammer doesn't start properly.
Have fun.
I found this: http://forums.blackmesasource.com/showthread.php?t=5706
Just copy and overwrite all the .dll files from
C:Program FilesSteamsteamapps*username*sourcesdkbinora ngeboxbin
into
[Source Engine 2007]
C:Program FilesSteamsteamapps*username*sourcesdbinsour ce2007bin
or
[Source Engine 2006]
C:Program FilesSteamsteamapps*username*sourcesdkbinep1 bin
You don't need to copy all of the dlls. Only a few are responsible for the bug but it is easier just to copy all the dlls.
hammer_dll
MaterialSystem
shaderapidx9
stdshader_dx9
tier0
vguimatsurface
...
have to get replaced
Otherwise Hammer doesn't start properly.
Have fun.
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

