Problems with Hammer
Quote from gooball on January 16, 2012, 4:15 pmI just downloaded P2 authoring tools and I can't get Hammer to work right. When I push new map, 4 black boxes come up. I can't make a brush or anything. And I do have experience with Quake III arena mapping as well. I checked the guides, wiki, and still couldnt get anything. Im running on Win XP. Any ideas?
I just downloaded P2 authoring tools and I can't get Hammer to work right. When I push new map, 4 black boxes come up. I can't make a brush or anything. And I do have experience with Quake III arena mapping as well. I checked the guides, wiki, and still couldnt get anything. Im running on Win XP. Any ideas?

Quote from Lpfreaky90 on January 16, 2012, 4:34 pmPortal 2 authoring tools don't work on windows xp =(
Either fix windows 7 (rather expensive), or use the alien swarm sdk a nice tutorial is found here: http://www.youtube.com/watch?v=-LGePWEF_ZoHope that helped
Portal 2 authoring tools don't work on windows xp =(
Either fix windows 7 (rather expensive), or use the alien swarm sdk a nice tutorial is found here: http://www.youtube.com/watch?v=-LGePWEF_Zo
Hope that helped ![]()
Quote from ChickenMobile on January 16, 2012, 7:39 pmlpfreaky90 wrote:Portal 2 authoring tools don't work on windows xp =(That is silly. *shakes fist at Valve for having awesome computers*
That is silly. *shakes fist at Valve for having awesome computers*
Quote from gooball on January 17, 2012, 7:14 amOk I watched the video and got everything set up, but when I click new map, and error says: "!!!!!Using invalid shader combo!!!!! Consult a programmer and tell them to build debug materialsystem.dll and stdshader*.dll. Run with "mat_bufferprimitives 0" and look for CMaterial in the call stack and see what m_pDebugName is. YOu are likely using a shader combo that has been skipped." and then the program crashes. help
Ok I watched the video and got everything set up, but when I click new map, and error says: "!!!!!Using invalid shader combo!!!!! Consult a programmer and tell them to build debug materialsystem.dll and stdshader*.dll. Run with "mat_bufferprimitives 0" and look for CMaterial in the call stack and see what m_pDebugName is. YOu are likely using a shader combo that has been skipped." and then the program crashes. help

Quote from Spam Nugget on January 17, 2012, 7:38 amWell, what are you waiting for? Go consult a programmer!
(sorrry, couldnt help myself)
Well, what are you waiting for? Go consult a programmer!
(sorrry, couldnt help myself)

I think in terms of boolean variables. Generally, it makes things easier.
Quote from wrathofmobius on January 17, 2012, 12:35 pmlpfreaky90 wrote:Portal 2 authoring tools don't work on windows xp =(Yeah, they do. I use WinXP for all of my mapping and it works perfectly. I think I'm running SP2.
Yeah, they do. I use WinXP for all of my mapping and it works perfectly. I think I'm running SP2.
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Quote from Lpfreaky90 on January 17, 2012, 6:06 pmwrathofmobius wrote:lpfreaky90 wrote:Portal 2 authoring tools don't work on windows xp =(Yeah, they do. I use WinXP for all of my mapping and it works perfectly. I think I'm running SP2.
Correction: it didn't work on windows xp, it has been fixed since:
http://forums.steampowered.com/forums/s ... ?t=1883472
Yeah, they do. I use WinXP for all of my mapping and it works perfectly. I think I'm running SP2.
Correction: it didn't work on windows xp, it has been fixed since:
http://forums.steampowered.com/forums/s ... ?t=1883472
Quote from wrathofmobius on January 17, 2012, 11:23 pmgooball wrote:Ok this isn't helping guys.I disagree. We've removed one possibility, now to narrow down the rest.
Screenshots would help. In the top-left viewport, is there something that says "camera"? If so, click it and select a 2d view. Then click it again and go to 3d textured. If this doesn't fix it, please post screenshots. I remember having a similar problem but this fixed it.
If all else fails, try verifying Portal 2's cache files and/or reinstalling.
EDIT: Wait, derp. I didn't realize you were using Alien Swarm's SDK. If you want to give this a try in the P2AT, let me know how it works.
I disagree. We've removed one possibility, now to narrow down the rest.
Screenshots would help. In the top-left viewport, is there something that says "camera"? If so, click it and select a 2d view. Then click it again and go to 3d textured. If this doesn't fix it, please post screenshots. I remember having a similar problem but this fixed it.
If all else fails, try verifying Portal 2's cache files and/or reinstalling.
EDIT: Wait, derp. I didn't realize you were using Alien Swarm's SDK. If you want to give this a try in the P2AT, let me know how it works.
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]
Quote from ChickenMobile on January 17, 2012, 11:40 pmGooball, I would suggest uninstalling the portal 2 authoring tools and then redownloading them again. If you followed a video in order to 'get the grid back' you might have entered invalid path for the texture packs for portal 2 (as you might have put the hl2 directory etc.).
This is what your Hammer options should look like:
Gooball, I would suggest uninstalling the portal 2 authoring tools and then redownloading them again. If you followed a video in order to 'get the grid back' you might have entered invalid path for the texture packs for portal 2 (as you might have put the hl2 directory etc.).
This is what your Hammer options should look like:

