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Overgrowth

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Thanks!
I've uploaded a new version of the map with some more changes to make navigating the chamber between stages of the puzzle more interesting, and I've updated lighting and a lot of the details (like intro/outro text and transition settings, VO and sfx, portal gun no longer has the potato on it, etc.). :lol:

Looks better than before, but still I passed it without using the lower gel. And cheated my way on top because the fizzler is too high. The detail that keeps bugging me is those massive stone stairs, better fit for the Temple of Doom.

the hills are alive... with the sound of music

Yeah, I'm going to find a way to get rid of stairs altogether soon.
Could you please send a demo of how you were able to pass it without using the lower gel?

I put it on camera, just don't expect cat-like reflexes. :oops:

http://www.youtube.com/watch?v=b6gNSuu0l7k

the hills are alive... with the sound of music

The Map file is gone.

lifeson99 wrote:
The Map file is gone.

There is a "report broken download" link that you should click if it doesn't work.

Either way, I fixed the problem.

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Great map. Enjoyed the low key overgrown atmosphere and music. I used the lower gel and the upper gel both, didn't look for any shortcuts and it worked fine... fun...Thanks for creating.

http://www.youtube.com/watch?v=smTWGyJCRM4

first attempt, was a good map to me

Really pretty map. I like the deformed floor where the cube falls :)

Two small criticisms:
- the stair after the light bridge jump could do with more debris. As it is, one should be able to climb it.
- the gel flow looks weird, too scattered. It even go through the pipe wall.

And like roksonixx, I was stumped for a while at the area with the fizzler. I found the solution by chance. The solution is easy but for some reason I couldn't see it.

I didn't find any use to all the zone behind the fizzler. Is it useful in the intended solution?

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