Orange Portals
Quote from RubbishyUsername on June 6, 2012, 4:10 pmYou have no idea how much difficulty I had, but in the end I decided to upload it to the WIP section here.
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2063
You have no idea how much difficulty I had, but in the end I decided to upload it to the WIP section here.
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2063

Quote from Lpfreaky90 on June 6, 2012, 4:41 pmRubbishyUsername wrote:You have no idea how much difficulty I had, but in the end I decided to upload it to the WIP section here.http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2063
Just attach it as an attachment to a pm!
Anyways I'm missing instance/p2editor/elevator_entrance_singleportal.vmf
attach that as an attachment in a pm to me
http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=2063
Just attach it as an attachment to a pm!
Anyways I'm missing instance/p2editor/elevator_entrance_singleportal.vmf attach that as an attachment in a pm to me
Quote from RubbishyUsername on June 6, 2012, 5:03 pmThat would be totally sensible. Doing so now...
I just want to release my level...
That would be totally sensible. Doing so now...
I just want to release my level...

Quote from Lpfreaky90 on June 6, 2012, 5:23 pmOkay, it took me a while but I guess I did it the right way eventually
Now to sort the problems...
Okay, it took me a while but I guess I did it the right way eventually
Now to sort the problems...
Quote from Lpfreaky90 on June 6, 2012, 5:39 pmOkay I reanimated Cave but the error seems to be in:
- Code: Select all
(25.33) input @exit_door: InstanceAuto289-relay_leaving_level.Trigger()
unhandled input: (Close) -> (InstanceAuto289-exit_door_areaportal), from (prop_testchamber_door,@exit_door); target entity not foundSomething went wrong there
Will look into it!
Okay I reanimated Cave but the error seems to be in:
- Code: Select all
(25.33) input @exit_door: InstanceAuto289-relay_leaving_level.Trigger()
unhandled input: (Close) -> (InstanceAuto289-exit_door_areaportal), from (prop_testchamber_door,@exit_door); target entity not found
Something went wrong there Will look into it!
Quote from zivi7 on June 6, 2012, 7:36 pmCould that be the exit-door-not-opening bug introduced with the latest update? It should be fixed now, but I don't know if you need to republish the map in order to work.
Could that be the exit-door-not-opening bug introduced with the latest update? It should be fixed now, but I don't know if you need to republish the map in order to work.
Quote from RubbishyUsername on June 7, 2012, 8:56 amWhy is your name npc_idiot, freaky?
Why is your name npc_idiot, freaky?

Quote from Lpfreaky90 on June 7, 2012, 9:31 amRubbishyUsername wrote:Why is your name npc_idiot, freaky?Nacimota, Msleeper and I were messing around on IRC yesterday
Nacimota, Msleeper and I were messing around on IRC yesterday
Quote from RubbishyUsername on June 7, 2012, 10:57 amOK... so if zivi7's right, could it be that I just have to reupload it to the workshop?
Oh, and I think the upload thing here is broken.
EDIT: Nope, it's just me. Also, I notice I've been un-community contributor-ed. Shame. Probably reasonable, but still. I will strive to earn it back for something other than I suprisingly well recieved level.
EDIT2: Tested zivi7's idea. Still doesn't work...
OK... so if zivi7's right, could it be that I just have to reupload it to the workshop?
Oh, and I think the upload thing here is broken.
EDIT: Nope, it's just me. Also, I notice I've been un-community contributor-ed. Shame. Probably reasonable, but still. I will strive to earn it back for something other than I suprisingly well recieved level.
EDIT2: Tested zivi7's idea. Still doesn't work...

Quote from zivi7 on June 9, 2012, 7:03 amLike I said in the IRC the other day, the exit corridor instances should have been fixed with that latest update. So if your corridor is still that func_instance, it should have updated automatically. You could try to select a different exit func_instance and then switch back to this one. You could also try to collapse the instance and see if you can find the error.
Or did you maybe collapse the instance while it was in that buggy phase?
Keep in mind I'm a hammer noob, but I think that output that LP posted there just means that a targeted entitiy isn't found because it has the wrong name.
If you still have all the stuff collected, you can send it via PM.
Like I said in the IRC the other day, the exit corridor instances should have been fixed with that latest update. So if your corridor is still that func_instance, it should have updated automatically. You could try to select a different exit func_instance and then switch back to this one. You could also try to collapse the instance and see if you can find the error.
Or did you maybe collapse the instance while it was in that buggy phase?
Keep in mind I'm a hammer noob, but I think that output that LP posted there just means that a targeted entitiy isn't found because it has the wrong name.
If you still have all the stuff collected, you can send it via PM.