New Tools?
Quote from dinnesch on October 19, 2011, 2:16 amI think they're mainly solving problems with bugs and other programs in the Source SDK. I agree that Hammer is a fine tool, but people who use the mod support(which has been scrapped from Source games since L4D) appear to have quite some trouble.
I think they're mainly solving problems with bugs and other programs in the Source SDK. I agree that Hammer is a fine tool, but people who use the mod support(which has been scrapped from Source games since L4D) appear to have quite some trouble.
Quote from CaretCaret on October 19, 2011, 9:08 amiWork925 wrote:Valve wrote:"Now maps will appear on an easy to use menu, dramatically expanding the potential audience for fan-created content?and hopefully making it available on the consoles as well."Thank you, SO very much. It really needs this. Also a test chamber 'entity' would be good.
A test chamber 'entity'? What do you mean?
Thank you, SO very much. It really needs this. Also a test chamber 'entity' would be good.
A test chamber 'entity'? What do you mean?
"I hear voices. But I ignore them and I just carry on killing."
Quote from gallardo on October 21, 2011, 4:18 amHave you ever heard about Little Big Planet? If done correctly, the new editor could be very effective and I bet we'll be able to import those maps in Hammer to further refine them.
You surely remember similar attempts, like that failure named Pariah (editor), but with test chamber all is much simpler.
I'd come as far as to say that we might all move to use it to craft a rough version of a map to fast iterate and only return to hammer for details.
Have you ever heard about Little Big Planet? If done correctly, the new editor could be very effective and I bet we'll be able to import those maps in Hammer to further refine them.
You surely remember similar attempts, like that failure named Pariah (editor), but with test chamber all is much simpler.
I'd come as far as to say that we might all move to use it to craft a rough version of a map to fast iterate and only return to hammer for details.
Quote from ChickenMobile on October 21, 2011, 7:04 amgallardo wrote:I'd come as far as to say that we might all move to use it to craft a rough version of a map to fast iterate and only return to hammer for details.It would be good to craft chambers up roughly and then professionally do it in Hammer.
Bam
It would be good to craft chambers up roughly and then professionally do it in Hammer.
Bam
