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Neurotoxin

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You mean the screen or the numbers counting down? I don't know the screen prop, but the numbers counting down is an entity, vgui_neurotoxin_countdown.

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i've tried that, but i cant see teh numbers in the game :(

I had that issue, sometimes you have to rotate the "vgui_neurotoxin_countdown" to see it, try rotating it 180 degrees.

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[spoiler]Maps:
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WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

I use dust fog, and make it do a console command. I think the command is "neurotoxin" or something.

The neurotoxin vent is an overlay I think. Or I could be mistaking that for something else.

Yeah it's an overlay.

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Vordwann wrote:
"When I said deadly neurotoxin, the 'deadly' was in massive sarcasm quotes. I could take a bath in the stuff, put it on cereal, rub it right into my eyes. Honestly, it's not deadly at all. To me. You, on the other hand, are going to find its deadliness a lot less funny."

Oh. You were busy back there. Well, I suppose we could just sit here and glare at each other until somebody drops dead. But I have a better idea. It's your old friend: Deadly Neurotoxin. If I were you, I would take a deep breath. And hold it.

Not in cruelty
Not in wrath
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PieGuy950 wrote:
Vordwann wrote:
"When I said deadly neurotoxin, the 'deadly' was in massive sarcasm quotes. I could take a bath in the stuff, put it on cereal, rub it right into my eyes. Honestly, it's not deadly at all. To me. You, on the other hand, are going to find its deadliness a lot less funny."

Oh. You were busy back there. Well, I suppose we could just sit here and glare at each other until somebody drops dead. But I have a better idea. It's your old friend: Deadly Neurotoxin. If I were you, I would take a deep breath. And hold it.

:boring:

Anyway, the countdown the vgui, as for the monitor that's just a prop. The vent is a texture overlay. And the neurotoxin spray is "info_particle_system."

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[spoiler]Maps:
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WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

ok, good. I'm almost done. Last, I just need to know what to put into the color correction. Like, the lookup table, script think function, etc. Anybody know what to do?

Do you mean the neurotoxin color? If you do, then type "Human_cleanser_cheap" in the "Particle System Name" for "info_particle_system."

If you meant the screen turning into a different color, then I have no clue.

Crazy is as crazy does.
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[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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