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Neurotoxin

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Hi guys, just a quick question. How do I make neurotoxin with the clock thing and the green neurotoxin effect?

I think you mean DEADLY neurotoxin.

And I have no idea personally, decompile the Valve maps and take a look.

Did you try looking at the Valve Developer Community? Sometimes that site has some good information.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

"When I said deadly neurotoxin, the 'deadly' was in massive sarcasm quotes. I could take a bath in the stuff, put it on cereal, rub it right into my eyes. Honestly, it's not deadly at all. To me. You, on the other hand, are going to find its deadliness a lot less funny."

My Maps:
[spoiler][SP] Alternate[/spoiler]

Sorry, the site I mentioned doesn't have anything on neurotoxin, my bad!

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Yeah I was looking for that too.

My Maps:
[spoiler][SP] Alternate[/spoiler]

For the screen, it's just a vgui_neurotoxin_countdown which is triggered to 'enable'
http://developer.valvesoftware.com/wiki ... _countdown

And the neurotoxin is just an info_particle_system
Heres how it's set up in the final level
Image

Okay, so how would you apply the green tint to the players view?

Portal 1.5 http://www.moddb.com/mods/portal-15

Color correction, probably.

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