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Need help with Portal Stories!

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lpfreaky90 wrote:
Something Else I'd love to have in the map is a func_precipitation, rain! But I can't seem to get it working in the portal 2 engine. If someone could help with that it'd be great!

You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.

josepezdj wrote:
also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guess

No it wouldn't. Anything that detailed should be done with a prop.

If you want rain, I can make the particle for it, I think I have one in one of the folders.

Nacimota wrote:
josepezdj wrote:
also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guess

No it wouldn't. Anything that detailed should be done with a prop.

Well Nacimota, I don't think that lamp is such that detailed. I'll post later a picture of a brush-based lamp that Neco made for me some time ago and show what I mean when I say that it could look good.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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spongylover123 wrote:
If you want rain, I can make the particle for it, I think I have one in one of the folders.

That would be lovely! :notworthy:

Nacimota wrote:
lpfreaky90 wrote:
Something Else I'd love to have in the map is a func_precipitation, rain! But I can't seem to get it working in the portal 2 engine. If someone could help with that it'd be great!

You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.

josepezdj wrote:
also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guess

No it wouldn't. Anything that detailed should be done with a prop.

This is what I could make of it:
Image
Image
Image

I can't make it smaller in hammer or I will run into microbrushes:
Image

Well, to me, sincerely, look very good Lp! :thumbup: Would you try to use the "elevator_carpet" texture instead that black one? with that lighting I think that could fit better with your environment...

EDIT: These are the brush-based models I referred to in a previous post:

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Image

Image

Image

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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those are really cool!

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

Thanks mate, the creator is Neco, he is an awesome designer as you should have already noticed!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
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