Need help with Portal Stories!

Quote from Nacimota on May 29, 2012, 2:05 pmlpfreaky90 wrote:Something Else I'd love to have in the map is a func_precipitation, rain! But I can't seem to get it working in the portal 2 engine. If someone could help with that it'd be great!You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.
josepezdj wrote:also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guessNo it wouldn't. Anything that detailed should be done with a prop.
You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.
No it wouldn't. Anything that detailed should be done with a prop.
Quote from spongylover123 on May 29, 2012, 6:33 pmIf you want rain, I can make the particle for it, I think I have one in one of the folders.
If you want rain, I can make the particle for it, I think I have one in one of the folders.

Quote from josepezdj on May 30, 2012, 5:59 amNacimota wrote:josepezdj wrote:also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guessNo it wouldn't. Anything that detailed should be done with a prop.
Well Nacimota, I don't think that lamp is such that detailed. I'll post later a picture of a brush-based lamp that Neco made for me some time ago and show what I mean when I say that it could look good.
No it wouldn't. Anything that detailed should be done with a prop.
Well Nacimota, I don't think that lamp is such that detailed. I'll post later a picture of a brush-based lamp that Neco made for me some time ago and show what I mean when I say that it could look good.
Quote from Lpfreaky90 on May 30, 2012, 6:28 amspongylover123 wrote:If you want rain, I can make the particle for it, I think I have one in one of the folders.That would be lovely!
That would be lovely!
Quote from Lpfreaky90 on May 30, 2012, 6:36 amNacimota wrote:lpfreaky90 wrote:Something Else I'd love to have in the map is a func_precipitation, rain! But I can't seem to get it working in the portal 2 engine. If someone could help with that it'd be great!You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.
josepezdj wrote:also about that Batman lamp, have you thought of making it with brushes and any of the light textures for the inner part? Would look good I guessNo it wouldn't. Anything that detailed should be done with a prop.
This is what I could make of it:
I can't make it smaller in hammer or I will run into microbrushes:
You could probably fake it with the particle engine but I'm not sure how easy that would be to put together.
No it wouldn't. Anything that detailed should be done with a prop.
This is what I could make of it:
I can't make it smaller in hammer or I will run into microbrushes:

Quote from josepezdj on May 30, 2012, 7:11 amWell, to me, sincerely, look very good Lp!
Would you try to use the "elevator_carpet" texture instead that black one? with that lighting I think that could fit better with your environment...
EDIT: These are the brush-based models I referred to in a previous post:
[spoiler]
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Well, to me, sincerely, look very good Lp! Would you try to use the "elevator_carpet" texture instead that black one? with that lighting I think that could fit better with your environment...
EDIT: These are the brush-based models I referred to in a previous post:

Quote from CamBen on May 30, 2012, 11:11 pmthose are really cool!
those are really cool!
Aperture Science: We do our science asbestos we can!

Quote from josepezdj on May 31, 2012, 2:13 amThanks mate, the creator is Neco, he is an awesome designer as you should have already noticed!
Thanks mate, the creator is Neco, he is an awesome designer as you should have already noticed!