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Mapping contest 2013? Please?

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It would be cool, when the contest gives numbers, how many Brushes, entities, Worldbrushes etc. you are allowed to use in your map ^^ Or how many ambient generics, or static/dynamic models, ^^

That would be very interesting :D

That's probably too much details for the mappers that make a map once a year for the contset. (Though I don't think it's a good idea either).

TheTobbell wrote:
It would be cool, when the contest gives numbers, how many Brushes, entities, Worldbrushes etc. you are allowed to use in your map ^^ Or how many ambient generics, or static/dynamic models, ^^

That would be very interesting :D

Nope. This would highly limit the styles used. basically clean maps would be able to get much much bigger than destroyed maps. Those use a lot more models and brushes for example.

Quote:
Nope. This would highly limit the styles used. basically clean maps would be able to get much much bigger than destroyed maps. Those use a lot more models and brushes for example.

Didnt thought about that :s

One of my problems is that I have 3 puzzles that in my point of view are great puzzles that I've never done anything like them, but I am quite a slow mapper.

I'd love to see a contest this year, even if there are not as many Portal 2 mappers as there used to be.

The contest will make them come back.

If there's going to be another contest, I hope this time the winning map won't be an overgrown map which has four puzzles where the 1st one of them is about using one element to travel around the bend, the 2nd one is motion puzzle based on timing and the 3rd one is a complex puzzle involving lasers.

(Sorry Pitkakorva, I had to do it :D )

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Why, because "Patient Pending" had the same idea?

Contest probability is pretty high...

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