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Making a wall move sidewise [SOLVED]

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I would use a func_movelinear.
But for the func_door I think theres a property for how much it should stick out or something.

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."

what is the difference between a func_door and a func_movelinear?

You can tell a func_movelinear to move to any position between 0 and 1 (start end endpoint).
Doors just can fully open or fully close. You could make them stop between the points but that is a bit more complicated by changing the speed and toggle the door so it applies the new speed.

nah, i just leared to use "lip" and it seems to work just fine for what i want to do. But the problem is still that the door refuses to go right. Func_movelinear is much easier this way. But then i get a lot more problems when i want to add sounds to the animation.

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