INDICATOR Lights ERROR
Quote from NocturnalGhost on May 18, 2011, 6:51 pmI think the func_brush method was used briefly in the early days of the orange box, before the SDK was released. It's a shit solution compared to overlays.
I think the func_brush method was used briefly in the early days of the orange box, before the SDK was released. It's a shit solution compared to overlays.
Quote from mcdaniels on May 18, 2011, 7:07 pmok mow i know. but howxcan i solve the "bad timing" problem? arent both the x-panel and the stripes leading to it fired simultaneously by the env_texturetoggle?? there is no plausible reason for the different timing, at which the textures change each time. sometimes on time, sometimes it lasts a couple seconds til the stripe indicators follow the main indicator... tss crack in the matrix
cuse me, FIRED BY THE FLOOR BUTTON via texturetoggle
ok mow i know. but howxcan i solve the "bad timing" problem? arent both the x-panel and the stripes leading to it fired simultaneously by the env_texturetoggle?? there is no plausible reason for the different timing, at which the textures change each time. sometimes on time, sometimes it lasts a couple seconds til the stripe indicators follow the main indicator... tss crack in the matrix![]()
cuse me, FIRED BY THE FLOOR BUTTON via texturetoggle
