Horizont in skybox
Quote from ChickenMobile on November 24, 2011, 6:19 amIdolon. Nacimota explains to use the clip tool, not to carve. Briefly explaining that carve should only be used on simple geometry.
Idolon. Nacimota explains to use the clip tool, not to carve. Briefly explaining that carve should only be used on simple geometry.
Quote from Spam Nugget on November 24, 2011, 7:46 amInteresting read, though. Maybe someone should reprogram the carve tool to follow that algorithm.
Interesting read, though. Maybe someone should reprogram the carve tool to follow that algorithm.

I think in terms of boolean variables. Generally, it makes things easier.
Quote from Idolon on November 24, 2011, 11:18 amNacimota wrote:...the carve tool remains a useful technique for quickly creating rectangular holes in a brush and shouldn't be discarded from your mapping arsenal.I just automatically point someone towards that article when they say "NEVER CARVE OR JESUS WILL KILL LOTS OF KITTENS WITH SAWBLADES RAVENHOLM STYLE," because while you can definitely live without carving, you shouldn't just disregard the tool altogether.
I just automatically point someone towards that article when they say "NEVER CARVE OR JESUS WILL KILL LOTS OF KITTENS WITH SAWBLADES RAVENHOLM STYLE," because while you can definitely live without carving, you shouldn't just disregard the tool altogether.
Quote from Another Bad Pun on November 24, 2011, 11:35 ambeecake wrote:Skotty wrote:The fog settings in the skybox camera are not scaled. If you write 5000 in there, it will be really 5000 units in Portal, but your skybox content will get scaled.So is there anything i can do?
Another Bad Pun wrote:Fog Start: 100.0
Fog End: 20000.0Try these settings for the sky_camera. If it doesn't look right, try something similar. Maybe take the real level fog settings and multiply them for the 3d skybox. Using a different color may work too.
So is there anything i can do?
Fog End: 20000.0
Try these settings for the sky_camera. If it doesn't look right, try something similar. Maybe take the real level fog settings and multiply them for the 3d skybox. Using a different color may work too.
Quote from beecake on November 24, 2011, 4:34 pmAnother Bad Pun wrote:Fog Start: 100.0
Fog End: 20000.0Try these settings for the sky_camera. If it doesn't look right, try something similar. Maybe take the real level fog settings and multiply them for the 3d skybox. Using a different color may work too.[/quote]
Interesting
Fog End: 20000.0
Try these settings for the sky_camera. If it doesn't look right, try something similar. Maybe take the real level fog settings and multiply them for the 3d skybox. Using a different color may work too.[/quote]
Interesting ![]()
