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Glass panels?

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As I said, my problem is not making a moving panel. I have it working with a normal metal brush. I was looking for a way to make it see-through, like the panels in the Glados fight scene. The panels they use there are made specifically for that level. They're not using the arm64x64 model I'm using. The only glass textures I could find look ugly on an arm. Anyway, I'll just keep using metal ones if there is no better solution.

If there are no other instances of that model in the game, then it's possible that the model was created specifically for that part in the game and there doesn't exist a more "generic" version of it. And as it is a model, you can't use it's materials on a brush without some strange things happening.

So I don't know what to tell you. You could always extract the texture for that model and make your own material that can be applied to brushes, and use that on your arm prop walkway.

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DrummerB wrote:
As I said, my problem is not making a moving panel. I have it working with a normal metal brush. I was looking for a way to make it see-through, like the panels in the Glados fight scene. The panels they use there are made specifically for that level. They're not using the arm64x64 model I'm using. The only glass textures I could find look ugly on an arm. Anyway, I'll just keep using metal ones if there is no better solution.

There's a smaller glass arm that's used for the coop doors, would that suffice?

I can't recal the name exactly, but it looks like it's built on a piston (and for some reason has, off all things,walking animations...lol)

Image

telescope_arm_128_glass, there you are.

I want to know, how to make those 64x64 glass-panels, seen in coop

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