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Edifice

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true, true ... and me newb was raging ... danggit
crazy chamber, gw

Hey there.

Very nice map with great puzzles.
It was fun to play this map and I love the design of it.

All puzzles seemed well planed and it wasn't to hard to figure them out.
So fore me, this map gets a clear 5/5 rating.

Regards
PortalCombat

[back on TWP since 08. July 2017]
Steam: DrFauli

Omnicoder, your puzzles are always great, as they require thinking out of the box, but not convoluted solutions.
You definately deserved the grand prize.

I placed the .bsp file into the maps folder on my mac, but how I do get the map to run? I was able to download the custom map "Patent Pending" and it is under the "Extras" menu in Portal 2... but this one isn't appearing there... help please? Thanks!

appledude9 wrote:
I placed the .bsp file into the maps folder on my mac, but how I do get the map to run? I was able to download the custom map "Patent Pending" and it is under the "Extras" menu in Portal 2... but this one isn't appearing there... help please? Thanks!

Hit the ~ key and type "map sp_edifice" in the console (without quotes) and press enter.

Omnicoder wrote:
appledude9 wrote:
I placed the .bsp file into the maps folder on my mac, but how I do get the map to run? I was able to download the custom map "Patent Pending" and it is under the "Extras" menu in Portal 2... but this one isn't appearing there... help please? Thanks!

Hit the ~ key and type "map sp_edifice" in the console (without quotes) and press enter.

I'm on a mac and I don't have the developer console.

I must say, I'm rather enjoyed your map Omnicoder. I have noticed one thing that seems common in your maps, that is a tendency for making a single small mistake, such as jumping in a funnel too early, seems to often lead to you having to restart the almost entire puzzle. I'm not quite sure if this is deliberate, but it does sometimes get repetitive.
Wonderful map,
Sound Logic

Good logic puzzle in a great setting. You don't get lost and you certainly don't get bored.

I agree with some other posters here that the puzzles get easier as you go. Maybe I'm just spoiled by Valve's spoon-feeding in the original game. In real life, most puzzles are easy to solve once you crack the first nut. So perhaps the only problem with your map is my expectations.

Well done, 4/5 from me.

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[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]

I didn't read all the other posts.

This is the hardest-easiest map I ever played. Easy in the sense that it looks pretty strait forward what you need to do but it is hard to do it.
Interesting use of the hard light. On all the other maps it was there to help me but here stood in my da*n way :)

Cons: No intended play-through video. I like to compare how I did with what should I have.

Spoiler
Standing on a button in front of a door, I threw a cube in the chamber, then I entered the chamber the other way.

PS. Thanks Djinndrache as always.

My view about Custom maps: I can't truly realize how much hard work you have put into making one. For that alone (finishing a map) you should be proud. So don't take to hard any negative comments that I or others leave about your map and take it like constructive criticism.
PS. Personally I don't like "athletic maps" were when you don't make it you die or you lose a lot of time. But that's just me.

:thumbup: Cool stuff, challenging.

Edifice

QVzrpcGcDrI

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