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Designing maps

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I use symbols and fill the place with bazillions of arrows pointing out details. most plans fit on a post-it note, because thats what's handy. They end up very crampt

I tend to just sketch something on paper usually just a top view once I have that I go to Hammer and I can work out the rest.

ebola wrote:
[img]http://www.fujiwaratofu.com/lostchambers/sketches/lostchmb_00_draft.jpg[/img]

Reminds me of how sloppy mine are when I make sketches hehe

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my skicc for http://heroes.hardwired.hu/-/portal/portmap.html
I hope I can add all 7-8 room till mapcontest ends.
Started from the top right.
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too bad I cant post in any of the map threads, no permission to open topic in WIP.

-= Check out my maps: workshop, and their .vmf sources: homepage =-

This is probably some evil diabolic plan to steal peoples map designs :D

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Good luck to him if he does, I can't comprehend a single one of these sketches :)

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%
Wroth wrote:
Good luck to him if he does, I can't comprehend a single one of these sketches :)

lol

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I can't really read them but i could look at one of them and go "that looks like a good idea, i might steal that".

But nah, i liek thinking up my own ideas at this time. :D

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:lol: @ thread

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Who needs to steal ideas? What with all the gameplay possibilities they opened up in Portal, I have more map ideas that I will ever possibly have time to execute. Hey kids, it's time to play favorites!

Cr00ked.
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