[Coop] The halls of Menoetius Co-op
Quote from coopcrowd on May 21, 2011, 5:27 amThis level was so insanely frustrating - pressing buttons here and their to try and get something to work. But it was so so clever, once we figured out what was going on it was 20 minutes later but it felt so rewarding to complete this map
So Thank you for creating an awesomely different map!
Here is a play through of the frustration and reward of completing this ingenious map, with commentary so you can actually here our elation.(You probably don't want to watch this if you haven't completed this map yet).
This level was so insanely frustrating - pressing buttons here and their to try and get something to work. But it was so so clever, once we figured out what was going on it was 20 minutes later but it felt so rewarding to complete this map ![]()
So Thank you for creating an awesomely different map!
Here is a play through of the frustration and reward of completing this ingenious map, with commentary so you can actually here our elation.(You probably don't want to watch this if you haven't completed this map yet).
Quote from magicrat on May 21, 2011, 3:59 pmcoopcrowd wrote:This level was so insanely frustrating - pressing buttons here and their to try and get something to work. But it was so so clever, once we figured out what was going on it was 20 minutes later but it felt so rewarding to complete this map![]()
So Thank you for creating an awesomely different map!
Here is a play through of the frustration and reward of completing this ingenious map, with commentary so you can actually here our elation.(You probably don't want to watch this if you haven't completed this map yet).
Awesome play through guys! as a note I finally got to finishing my second map if you would want to check it out, it should be less of a confusing mind-twister compared to this one.
So Thank you for creating an awesomely different map!
Here is a play through of the frustration and reward of completing this ingenious map, with commentary so you can actually here our elation.(You probably don't want to watch this if you haven't completed this map yet).
Awesome play through guys! as a note I finally got to finishing my second map if you would want to check it out, it should be less of a confusing mind-twister compared to this one. ![]()
Quote from Djinndrache on October 29, 2011, 6:33 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:o-dj4Ajt3N8
(Link: http://www.youtube.com/watch?v=o-dj4Ajt3N8)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
o-dj4Ajt3N8
(Link: http://www.youtube.com/watch?v=o-dj4Ajt3N8)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from co0op on December 22, 2011, 3:11 pm
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Clever puzzle, we enjoyed this very much. Took us about half an hour, and it was great fun!
5/5
Clever puzzle, we enjoyed this very much. Took us about half an hour, and it was great fun!
5/5
Quote from KennKong on March 28, 2012, 9:51 pmRedunzl and I almost came to blows over this mother. "Go there! No, not that there, the other there, over there, you f***ing idiot!" We cheated just a little on the solution, because I swam in the funnel to take the timing issue out of it.
Not surprisingly, with the worldportals, we had some visual glitches. If you stood by the exit and looked down the left hallway, the buttons would disappear sometimes. If you stood in the left hallway and looked at the exit, the door and the signs would disappear.
This is the type of map we like, because we play more like sumos than ninjas. Thanks for coming up with this. 4/5 for quality, but a bonus for the invisible partner trick. 5/5 from us.
EDIT: We went back and did it on timing alone. For future reference, we prefer that you exit to the lobby instead of disconnecting, because that sometimes hangs my system (I have no idea if this is a common problem or just my machine.)
Redunzl and I almost came to blows over this mother. "Go there! No, not that there, the other there, over there, you f***ing idiot!" We cheated just a little on the solution, because I swam in the funnel to take the timing issue out of it.
Not surprisingly, with the worldportals, we had some visual glitches. If you stood by the exit and looked down the left hallway, the buttons would disappear sometimes. If you stood in the left hallway and looked at the exit, the door and the signs would disappear.
This is the type of map we like, because we play more like sumos than ninjas. Thanks for coming up with this. 4/5 for quality, but a bonus for the invisible partner trick. 5/5 from us.
EDIT: We went back and did it on timing alone. For future reference, we prefer that you exit to the lobby instead of disconnecting, because that sometimes hangs my system (I have no idea if this is a common problem or just my machine.)
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Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
