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[Coop] Paint Alone

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n0ki wrote:
Well, we couldn't figure out what caused this, but my partner and I figured everything out however when we painted the walls with bouncy goo for bouncing up to the exit door, it never reached high enough to get onto that ledge. It was covering about 2/3 of the wall instead. It could've just been a glitch with our playthrough, but we finished all other aspects of the puzzle. I checked the other guy's video (previous versions of your map, but still solvable the right way) and it appeared that they had the same issue with it not painting the full wall and they jumped from the top level off of some goo to bounce to the exit prior to you adding the glass panels to block that solution.

Good clean, fun map otherwise. Just would've been nice to actually be able to finish it first shot.

Spoiler
Did you put the gel in an infinite acceleration?

That Greek Guy wrote:
I really dont understand how so many people did the same mistake.
Spoiler
Why haven't you tried to get the paint into an infinite loop and then launch it? Its not like the infinite fall panels are hidden.
The people i play tested with had no problem figuring it out so excuse me if i accidentally made the map too hard. I really thought it was very simple.

Wow, that would make sense I suppose. Just one of those things where if

Spoiler
you've never had to do it before, you don't think of doing at the time
. Makes complete sense, and I should've known. Thats what we get for playing your map last in the evening. We're old and get tired at 10pm, lol. :-p Thanks for the heads up. That was one of the better built "clean" maps that we've not finished too of the 80-90 we've play-tested together.

Nice map. I love compact maps that incorporate a few unique "skills". Still gets 5 stars from me!

Thanks a lot n0ki :)

Bouncy gel maps are often a problem for me, because I always seem to bounce the wrong way. On this one, I only suffered one unintended bounce into a ceiling, and it didn't matter. My brother and I had fun figuring it out. We actually solved it backwards, finding the path to the exit, then the button for the exit, then getting the cube. Short and fairly simple, with clean looks that don't get covered with blue goo. 4/5 from us.

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Easy, clean, kinda short, but we liked it.
For some stupid reason we liked the cube-cleaning-sign more than we should have :D
4/5

German Playthrough:
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