[Coop] Hardlight Therapy
Quote from Raidix on February 21, 2012, 4:19 pmFluppy wrote:I don't think that jumping around corners is cheating or bug using. You only have to jump forward and turn with your mouse.Yes, it is easy, but I'm sure the game developers didn't want this to be possible, because even some of the original maps can be exploited in this way.
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However it is really easy to fix the map so that it is impossible to skip the puzzle.
Yes, it is easy, but I'm sure the game developers didn't want this to be possible, because even some of the original maps can be exploited in this way.
However it is really easy to fix the map so that it is impossible to skip the puzzle.
Quote from KennKong on February 23, 2012, 1:30 amRedunzl and I can't bunnyhop (we play splitscreen with controllers) and I can barely strafe-jump, so we did it the hard way. Except it wasn't (hard, that is). We never used the blue gel. Still, the looks were good, if somewhat simple (but that's the underground theme, isn't it?) What little there is, is well done enough to merit a 4, but this one-and-a-half trick pony is just too short and easy. 3/5 from us.
Redunzl and I can't bunnyhop (we play splitscreen with controllers) and I can barely strafe-jump, so we did it the hard way. Except it wasn't (hard, that is). We never used the blue gel. Still, the looks were good, if somewhat simple (but that's the underground theme, isn't it?) What little there is, is well done enough to merit a 4, but this one-and-a-half trick pony is just too short and easy. 3/5 from us.
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Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from Djinndrache on February 23, 2012, 5:27 amSweet short map, but it needs some more work on it and the puzzles are kinda easy.
Here is the blindrun I just had last night together with lpfreaky90:
3I1Pjh0hASM
(Link: http://www.youtube.com/watch?v=3I1Pjh0hASM)
Sweet short map, but it needs some more work on it and the puzzles are kinda easy.
Here is the blindrun I just had last night together with lpfreaky90:
3I1Pjh0hASM
(Link: http://www.youtube.com/watch?v=3I1Pjh0hASM)
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from redunzl on February 24, 2012, 1:39 amTo expand on why KennKong and I did not need the repulsion gel, just in case you want to tweak your puzzle so that the gel is required for the solution:
1. We were able to use [spoiler]a vertical accelerator + fling up out of the floor[/spoiler] to get up to the button.
2. Not sure if this was intended or not, but [spoiler]Kenn was able to jump up and push the button after I caught him with the lignt bridge. He didn't need gel to make the jump[/spoiler].
Nice look. Puzzle is easy, and the map needs some work to eliminate the "super-ninja" exploits.
3/5 from me.
To expand on why KennKong and I did not need the repulsion gel, just in case you want to tweak your puzzle so that the gel is required for the solution:
1. We were able to use
2. Not sure if this was intended or not, but
Nice look. Puzzle is easy, and the map needs some work to eliminate the "super-ninja" exploits.
3/5 from me.
--Marvin, the Paranoid Android
Quote from warnightify on February 25, 2012, 12:15 pmredunzl wrote:To expand on why KennKong and I did not need the repulsion gel, just in case you want to tweak your puzzle so that the gel is required for the solution:1. We were able to use [spoiler]a vertical accelerator + fling up out of the floor[/spoiler] to get up to the button.
2. Not sure if this was intended or not, but [spoiler]Kenn was able to jump up and push the button after I caught him with the lignt bridge. He didn't need gel to make the jump[/spoiler].
Nice look. Puzzle is easy, and the map needs some work to eliminate the "super-ninja" exploits.
3/5 from me.
Thanks anyway!
1. We were able to use
2. Not sure if this was intended or not, but
Nice look. Puzzle is easy, and the map needs some work to eliminate the "super-ninja" exploits.
3/5 from me.
Thanks anyway!
