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[Coop] Cyan Industries

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cementiet wrote:
As for the blue gell, you mean you were able to get the cube without it?

I did so by portaling up the high wall on the other side of the pit, then jumping down and leaving a portal inside.

About the trap: don't punish the player for playing your map, you can even lose the cube in there and be forced to a lot of backtracking.

the hills are alive... with the sound of music

Are there even 3 cubes? We solved with 2 cubes. I'm not sure by the comments if this is supposed to happen or not. It's a good map, but a little too "mazy" in parts and sorta got old after a while. Map is ginormous. Well done overall.

Hawkeye wrote:
Are there even 3 cubes

No, just like you guys did.

the hills are alive... with the sound of music
Hawkeye wrote:
Are there even 3 cubes? We solved with 2 cubes. I'm not sure by the comments if this is supposed to happen or not. It's a good map, but a little too "mazy" in parts and sorta got old after a while. Map is ginormous. Well done overall.

No there are not 3 cubes, only 2 (unless you count the begin cube), the puzzle is only possible to solve with 2 cubes aswel.

As for the size, wanted to create a map that is a bit longer then a average puzzle, else you are just loading 24/7 instead of playing

Indeed can be a tiny bit confusing at the begin, but if you stay together it is not too bad.

So many idea's, So less time

a walkthrough would be nice - we re stuck at

Spoiler
so we found all rooms the one with the spikes etc. we even brought a cube there but i cant mange to get the a cube outside to the 1st room 😕

Endrey wrote:
a walkthrough would be nice - we re stuck at
Spoiler
so we found all rooms the one with the spikes etc. we even brought a cube there but i cant mange to get the a cube outside to the 1st room 😕

At the room with the

Spoiler
spikes(in the roof)
you only supposed to have 1 cube, so you did wat your suposed to do, after you brought it behind the fizzle field, you need to go further from there.

So many idea's, So less time
Endrey wrote:
a walkthrough would be nice

Ask and it shall be given to you:

wEYeZDuhA84

the hills are alive... with the sound of music

Ok seems i got 2 bug's to fix there,

:update:
Ok, fixed both problems

-not able to ''block jump'' the cube to your partner.
-not able to fly to the first cube with only the grav field.
-added a func_detail.

Thanks for showing

So many idea's, So less time

Awesome map!

Thanks ^^

So many idea's, So less time
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