Competitive (Co-op) Race?
Quote from Kemic on May 20, 2011, 7:49 pmI'm sure the idea has occurred to other people...
But I reckon a 2 player Race map would be awesome. The amount of time me and my mate spent dropping light bridges out from under each other while trying to cooperate.
So the puzzles would have to be pretty simple, hard to figure out complex puzzles while being murdered. And would be good to have lots of traps and killboxes - crushers, acid pools etc.
I don't have time at the moment to learn the SDK, or design a proper map. Does anyone want to make this happen? (Or has it already been done and I'm way behind?)
Kemic [iLM]
I'm sure the idea has occurred to other people...
But I reckon a 2 player Race map would be awesome. The amount of time me and my mate spent dropping light bridges out from under each other while trying to cooperate.
So the puzzles would have to be pretty simple, hard to figure out complex puzzles while being murdered. And would be good to have lots of traps and killboxes - crushers, acid pools etc.
I don't have time at the moment to learn the SDK, or design a proper map. Does anyone want to make this happen? (Or has it already been done and I'm way behind?)
Kemic [iLM]
Quote from msleeper on May 20, 2011, 9:32 pmKemic wrote:I don't have time at the moment to learn the SDK, or design a proper map.And yet you want someone to do all of the work for you. No thanks.
And yet you want someone to do all of the work for you. No thanks.
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Quote from Neoxx on May 20, 2011, 10:32 pmmsleeper wrote:Kemic wrote:I don't have time at the moment to learn the SDK, or design a proper map.And yet you want someone to do all of the work for you. No thanks.
Don't be an ass. Its not like he's gonna put his name on it, he's just putting out an idea. Last I checked, this was probably the best place to throw out ideas for portal maps.
And you don't want to do it, fine. I think it would be pretty fun, and maybe down the road I might make an attempt at something like that.
Good suggestion, mate.
And yet you want someone to do all of the work for you. No thanks.
Don't be an ass. Its not like he's gonna put his name on it, he's just putting out an idea. Last I checked, this was probably the best place to throw out ideas for portal maps.
And you don't want to do it, fine. I think it would be pretty fun, and maybe down the road I might make an attempt at something like that.
Good suggestion, mate.
Quote from Kemic on May 20, 2011, 10:59 pmThanks Neoxx. I'm not trying to get free labour here, just throwing out an idea for anyone who might be interested.
And yes, during my uni holidays I will be learning SDK and having a go.
Trolls.
Thanks Neoxx. I'm not trying to get free labour here, just throwing out an idea for anyone who might be interested.
And yes, during my uni holidays I will be learning SDK and having a go.
Trolls.
Quote from coopcrowd on May 21, 2011, 1:18 pmThis sounds like an awesome idea, would love to see some competitive co-op maps so that you can challenge your friends
This sounds like an awesome idea, would love to see some competitive co-op maps so that you can challenge your friends ![]()
Quote from DrummerB on May 21, 2011, 3:41 pmI thought of something like this before too. The basic idea seems to be interesting. But after a bit of thought, I'm not so sure. What would the goal be? Stealing light bridges from each other would be fun for about 10 seconds before becoming boring. And valve said in an interview that they started implementing a competitive mode, but then dropped it because it wasn't fun.
I thought of something like this before too. The basic idea seems to be interesting. But after a bit of thought, I'm not so sure. What would the goal be? Stealing light bridges from each other would be fun for about 10 seconds before becoming boring. And valve said in an interview that they started implementing a competitive mode, but then dropped it because it wasn't fun.
Quote from msleeper on May 21, 2011, 3:45 pmI love it when someone tells me "don't be an ass".
And yeah, what DrummerB said is pretty spot on. It has been said in numerous interviews and in several of the Portal 1 and Portal 2 commentaries that a "versus" mode was tried, and just wasn't enjoyable.
I love it when someone tells me "don't be an ass".
And yeah, what DrummerB said is pretty spot on. It has been said in numerous interviews and in several of the Portal 1 and Portal 2 commentaries that a "versus" mode was tried, and just wasn't enjoyable.
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Quote from Kemic on May 21, 2011, 7:54 pmOh, well that's disappointing. Still might give it a go at some point though.
Just for the record, this is constructive:
msleeper wrote:It has been said in numerous interviews and in several of the Portal 1 and Portal 2 commentaries that a "versus" mode was tried, and just wasn't enjoyable.This is not:
msleeper wrote:And yet you want someone to do all of the work for you. No thanks.
Oh, well that's disappointing. Still might give it a go at some point though.
Just for the record, this is constructive:
This is not:
Quote from hanging_rope on May 21, 2011, 8:36 pmKemic wrote:I don't have time at the moment to learn the SDK, or design a proper map. Does anyone want to make this happen? (Or has it already been done and I'm way behind?)Kemic [iLM]
This sounds like you are asking someone to make a map for you, which is surprisingly common around here.
Kemic [iLM]
This sounds like you are asking someone to make a map for you, which is surprisingly common around here.
