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Bug of unknown cause

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[s]isn't it sealed by the instance?

or can't instances seal things?[/s]

Elevators. doy.

Seeing the Logic?

Did you know that American English isn't even my first language? It's actually [spoiler]British English[/spoiler]
Released maps of note:
[spoiler]Versatile Diversity
L-Circuts[/spoiler]

Hmm... I just compiled and ran and it quit out on me.

Okay, this is getting ridiculous...
I've stripped it down to a BOX and the elevators and it still doesn't work.
So it's not he entities.

Seeing the Logic?

Did you know that American English isn't even my first language? It's actually [spoiler]British English[/spoiler]
Released maps of note:
[spoiler]Versatile Diversity
L-Circuts[/spoiler]
AntiVector wrote:
Okay, this is getting ridiculous...
I've stripped it down to a BOX and the elevators and it still doesn't work.
So it's not he entities.

Have you tried Hammer's "Check for Problems" tool?

Image
Now with 100% more inline comments!

Learn something new every day.
it says there's no player start but there's 2 problems with that:
1. the player start is in the instance and has worked fine before
2. if there's no player start, doesn't Hammer automatically put one at (0,0,0)?
(that's happened to me before)

EDIT: Plus I added one and that didn't fix it.

Seeing the Logic?

Did you know that American English isn't even my first language? It's actually [spoiler]British English[/spoiler]
Released maps of note:
[spoiler]Versatile Diversity
L-Circuts[/spoiler]

Got it. In the Map properties, I changed "Display game title" to no and it now works.

AntiVector wrote:
Learn something new every day.
it says there's no player start but there's 2 problems with that:
1. the player start is in the instance and has worked fine before
2. if there's no player start, doesn't Hammer automatically put one at (0,0,0)?
(that's happened to me before)

EDIT: Plus I added one and that didn't fix it.

1. Don't trust them. Apparently the a4_base turbine elevator instance doesn't have one. I had to stick one in.
2. Possibly, but I don't think you can move, it might just be a statically inserted viewpoint.

EDIT: Hmm. Don't know what's up then.

Image
Now with 100% more inline comments!

See my comment above for the fix. Also, add some lighting.

AntiVector wrote:
:blah: and the map isn't optimized yet.

Ahh...good. done. BTW how do you add those chapter titles anyway?

Seeing the Logic?

Did you know that American English isn't even my first language? It's actually [spoiler]British English[/spoiler]
Released maps of note:
[spoiler]Versatile Diversity
L-Circuts[/spoiler]

The elevator instances don't have player starts, the arrival_departure_transition_ents instance does.

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