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Any way to clear portals without fizzling objects?

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RectorRocks wrote:
srs bsnss wrote:
Try turning off "Physics objects" in the flags for the 'trigger_portal_cleanser'.
flarn2006 wrote:
So is there any way to do this without having to use Hammer?

Blech, I didn't see that part :oops: Well yeah, a workaround may be possible by using a death field next to it, like Felix said.

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