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Animated textures

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KenJeKenny!? wrote:
Omnicoder wrote:
The easiest way to scroll an arbitrary texture is with material proxies. I used TextureScroll to scroll the walls up when falling down a shaft in one of my previous maps.

Which map was that?

And can you apply the effect gradually or did you just suddenly have a brush with the "scrolling" texture to simulate falling faster and faster?

Retrospective.
And yes you could gradually apply it.

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