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ALTERNATIVE Co-op Maps - #1 #2

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So, to follow on what msleeper was saying: I have found it's a very useful trick to test faith plates, especially chains of faith plates, with easily replaceable physics objects instead of yourself. Especially in co-op, where there are no quicksaves, it's preferable to see what the faith plate does to a cube rather than a player and then have to spend time recovering from a player death.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

Cool maps, good work. Have found one glitch with the second map:

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KotBasil wrote:
Cool maps, good work. Have found one glitch with the second map:
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i know, this is my fail ;]
Also, you can jump and take one of stuck cubes.

Okay, the second map is nice.
The first map doesn't look very nice, and we couldn't beat it. Maybe we missed something, but with the very finite portlable walls I don't think so.

The solution seemed fairly obvious, but didn't work.

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walkthrough alternative #1
http://www.youtube.com/watch?v=6WUA3izWzSo

walkthrough alternative #2 Part 1
http://www.youtube.com/watch?v=ZXU7vXNE5fA

I was working on alt2 and we found out that the

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The thing is in the story that sort of thing can't happen and it would be a even greater map if that was changed. i rated it 5/5 stars me and my friend had a blast.

Shwan wrote:
I was working on alt2 and we found out that the
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The thing is in the story that sort of thing can't happen and it would be a even greater map if that was changed. i rated it 5/5 stars me and my friend had a blast.

thx for comment, i will fix it ;]
Also, walkthrough alternative #2 Part 2 http://youtu.be/lobOsn6dcO8

Really nice map, but we found an alternate solution on #2:

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I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)
infernet89 wrote:
Really nice map, but we found an alternate solution on #2:
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:O lol
Sorry, but i don't have a time for it ;(
I will leave all as is it ;P

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