Quote from
josepezdj on September 8, 2013, 5:43 am
UnlitGeneric? I made them using the LightmappedGeneric shader. And they glow in the dark intentionally, but this is because of the parameter $selfillum 1 and the alpha mask I made for each texture (with this you control how much they glow)... However if you don't like them to glow, just edit the .VMTs and set $selfillum 0 instead.
UnlitGeneric? I made them using the LightmappedGeneric shader. And they glow in the dark intentionally, but this is because of the parameter $selfillum 1 and the alpha mask I made for each texture (with this you control how much they glow)... However if you don't like them to glow, just edit the .VMTs and set $selfillum 0 instead.