[WIP] [WIP] The Core Map One
Quote from CosmicD on July 23, 2011, 4:20 pmDone some internal playtesting with an updated build this week. You know you might find it a bit meh that there's 2 slightly breakable puzzle maps. But i'm at the point that I can offer a much more complete experience with my maps from now on and onward.
There's a slight chance that I will release "the core" with the "makeshift" extra manu's , rigged manifest file for addition of sounds and so on, however this chance is about 10%. I've told before about all the engine "shortcomings" for complete campaign;
I'm in the progress of tweaking the maps according to what I saw from some playtesting. In addition, I'm getting custom icons and the glados voice courtecy of MissyChrissy (anglsummer4 on youtube). Soon I'll also get some assets that will greatly add to the backstory of my map.
Like Dead Before Dawn, this is again a cool volunteer community effort with several team member showing their enthousiasm of making a "comunity driven" map.
I like this
Done some internal playtesting with an updated build this week. You know you might find it a bit meh that there's 2 slightly breakable puzzle maps. But i'm at the point that I can offer a much more complete experience with my maps from now on and onward.
There's a slight chance that I will release "the core" with the "makeshift" extra manu's , rigged manifest file for addition of sounds and so on, however this chance is about 10%. I've told before about all the engine "shortcomings" for complete campaign;
I'm in the progress of tweaking the maps according to what I saw from some playtesting. In addition, I'm getting custom icons and the glados voice courtecy of MissyChrissy (anglsummer4 on youtube). Soon I'll also get some assets that will greatly add to the backstory of my map.
Like Dead Before Dawn, this is again a cool volunteer community effort with several team member showing their enthousiasm of making a "comunity driven" map.
I like this ![]()
Quote from skeezik$ on October 11, 2011, 8:06 pmNeat maps! The faith-plate section took some figuring to work out, and the companion sphere section was more challenging. I was happy to deposit the companion sphere at the end to shut up the little bugger. Can't wait for the next maps in the series!
Neat maps! The faith-plate section took some figuring to work out, and the companion sphere section was more challenging. I was happy to deposit the companion sphere at the end to shut up the little bugger. Can't wait for the next maps in the series!
