[WIP] [WIP] futurekillsreality 1.0
Quote from mcdaniels on May 9, 2011, 7:02 pmOne Medium-hard Puzzle. Cool Map-Design. More Puzzles coming soon!
1.04: slightly altered puzzle solution.File Name: futurekillsreality 1.04.rar
File Size: 633.02 KiB
Click here to download futurekillsreality
One Medium-hard Puzzle. Cool Map-Design. More Puzzles coming soon!
1.04: slightly altered puzzle solution.
File Name: futurekillsreality 1.04.rar
File Size: 633.02 KiB
Click here to download futurekillsreality
Quote from rollao on May 10, 2011, 5:21 amGood map. It was difficult, but it wasn't necessarily that fun to play through. You have map making skills tho!
Good map. It was difficult, but it wasn't necessarily that fun to play through. You have map making skills tho!
Quote from mcdaniels on May 10, 2011, 5:40 amrollao wrote:Good map. It was difficult, but it wasn't necessarily that fun to play through. You have map making skills tho!Thanks! You know a solution for the dark floor texture changing sometimes its brightness?
cheers
Thanks! You know a solution for the dark floor texture changing sometimes its brightness?
cheers
Quote from msleeper on May 10, 2011, 5:43 amAre you using model materials? What is the full name of the material that changes it's brightness.
Are you using model materials? What is the full name of the material that changes it's brightness.
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Quote from PortalCombat on May 10, 2011, 8:49 amhey there.
Best singlepayer map I have played so far.
Really nice puzzle... it was fun to solve it.[spoiler]It was very hard and good timing needed. But thats the good thing about it.[/spoiler]
Nice map, please keep goin with that awesome work.
Could you please make some co-op maps, with this technique?![]()
[spoiler]I mean good timing in co-op work is very nice![/spoiler]Regards
PortalCombat
hey there.
Best singlepayer map I have played so far.
Really nice puzzle... it was fun to solve it.
Nice map, please keep goin with that awesome work.
Could you please make some co-op maps, with this technique?
Regards
PortalCombat
Quote from mcdaniels on May 10, 2011, 10:21 amThank you!
At the moment I?m working on singleplayer puzzles, til I got about 4 or 5 chambers, then I will try to figure out some tricky coop puzzles. I?m more the coop guy, too, but this is my first map I?ve ever made and I?ll need some practice before I start the harder business with coop-maps
Thank you!
At the moment I?m working on singleplayer puzzles, til I got about 4 or 5 chambers, then I will try to figure out some tricky coop puzzles. I?m more the coop guy, too, but this is my first map I?ve ever made and I?ll need some practice before I start the harder business with coop-maps ![]()
Quote from Phitt on May 10, 2011, 1:46 pmNice looking map! I didn't find the correct solution yet
, but I guess I found an exploit instead (bit of a spoiler as long as the exploit hasn't been fixed):
Nice looking map! I didn't find the correct solution yet
, but I guess I found an exploit instead (bit of a spoiler as long as the exploit hasn't been fixed):
