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[WIP] [WIP] Co-op - Lazer Maze.

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I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.

Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=IFc2okRiWvI

Djinndrache wrote:
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.

Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=IFc2okRiWvI

I watched it all, that was really helpful thanks.

Personally i've gone off the idea of this map i've come to realise portal is about the solving stage of a puzzle.
Most of the time spent in portal is all about thinking about how to solve and execute a puzzle once you have done that the execution part is simple, however in this map solving it is really quick, most of the time spent is through execution. However I get the impression you like it so I will make the following improvements:

- Make it MUCH brighter (I must have had my monitor brightness really high when I made this :L)
- Make the maze corridors much wider.
- Allow access to the laser button and vantage point to only one player at a time.
- Remove the maze door. (There only purpose was to make navigation through the maze a little easier, I see that it can confuse players into thinking they're needed to solve the puzzle.)
- Put a mesh over the top of the maze.
- Various detailing and polish.

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