[WIP] [WIP] [BETA 7] Aerial Faith Plate Quality Control
Quote from Lpfreaky90 on October 24, 2011, 7:48 pmAmazing map design! really really great!
[spoiler]I only walked and placed two portals[/spoiler] is that intended?can't wait to see the rest!
Amazing map design! really really great!
can't wait to see the rest!
Quote from Moth on October 25, 2011, 6:48 amYeah, two portals
Just updated to Beta 5. Please report back :-p
Yeah, two portals ![]()
Just updated to Beta 5. Please report back :-p

"Such monstrous sucking-constructions aren't built within one afternoon"
Quote from Lpfreaky90 on October 27, 2011, 7:22 pmReport:
* nice updates, you can't get stuck anymore at the beginning of the level.HOWEVER:
* The radio in the first room doesn't play it's song :-O
* You can still get stuck in the door if it opens and you run back, maybe you can add a player_clip there, which is inactive but gets enabled when the door closes?
* I more or less no-clipped through the suction tube at the end. Maybe add a trigger with a camera that lets you fly in. that way it will still look good and you won't have clipping issues?
* The map is still ... looking pretty good.
* 23 minutes compile time?! OoGood luck with the rest of this and other maps
Looking forward to play the whole mod~Lp
Report:
* nice updates, you can't get stuck anymore at the beginning of the level.
HOWEVER:
* The radio in the first room doesn't play it's song :-O
* You can still get stuck in the door if it opens and you run back, maybe you can add a player_clip there, which is inactive but gets enabled when the door closes?
* I more or less no-clipped through the suction tube at the end. Maybe add a trigger with a camera that lets you fly in. that way it will still look good and you won't have clipping issues?
* The map is still ... looking pretty good.
* 23 minutes compile time?! Oo
Good luck with the rest of this and other maps ![]()
Looking forward to play the whole mod ![]()
~Lp
Quote from tehkasl on October 28, 2011, 11:45 amLove the improvements! The turret in the observation annex was a nice little touch!
The ending with the suction, is it supposed to take you back to the main menu, because I stayed stuck there in the darkness.
Loving the atmosphere of this!
Love the improvements! The turret in the observation annex was a nice little touch!
The ending with the suction, is it supposed to take you back to the main menu, because I stayed stuck there in the darkness.
Loving the atmosphere of this!
Quote from Moth on October 28, 2011, 12:22 pmYou're stuck in the dark because you don't have moth_bts02.bsp because it's not released yet
I'm glad you found the easter egg
Keep the comments coming please.
You're stuck in the dark because you don't have moth_bts02.bsp because it's not released yet ![]()
I'm glad you found the easter egg ![]()
Keep the comments coming please.

"Such monstrous sucking-constructions aren't built within one afternoon"
Quote from Moth on October 29, 2011, 5:35 amPAGE TWO!!
29th October - just updated to Beta 6. Placed some rectangular trigger_push brushes inside the intro heavy doors to prevent the nasty 'Tyronis3 bug' :-p
These gently push the player through the door with a low force of 50, and it's one way only, determined by the push direction. Full changes steam-rolled into the VMF
PAGE TWO!!
29th October - just updated to Beta 6. Placed some rectangular trigger_push brushes inside the intro heavy doors to prevent the nasty 'Tyronis3 bug' :-p
These gently push the player through the door with a low force of 50, and it's one way only, determined by the push direction. Full changes steam-rolled into the VMF

"Such monstrous sucking-constructions aren't built within one afternoon"
Quote from Lpfreaky90 on October 29, 2011, 8:55 amno radio sounds yet?
no radio sounds yet? ![]()
Quote from Moth on October 29, 2011, 3:28 pmFine, lpfreaky90 - Just jumped to Beta 7 - with radio music just for you, buddy
Fine, lpfreaky90 - Just jumped to Beta 7 - with radio music just for you, buddy ![]()

"Such monstrous sucking-constructions aren't built within one afternoon"
Quote from Lpfreaky90 on October 30, 2011, 6:20 pmWOOT best update evar!!!!!
WOOT best update evar!!!!! 
Quote from DannySwish on November 12, 2011, 6:52 pmThis map is beautiful. I've never seen such a detailed one. Loved that turret sitting in that chair haha. So far I've found two bugs with the latest beta. I'm no good at explaining through text so I made a short vid with the bugs. Link: http://youtu.be/GaYAWHrOemQ
From a certain point on the catwalk you can shoot a portal through that...thingy and have it pop up way over to the other wall. Also that chamber off to the left has an overlap issue with the light. Hope that helps! Excellent work. Oh, and I forgot about this in the video, but the suction tube where the cubes are flying into is not solid. You probably knew that but there ya go. Oh (Ugh I keep finding things after I made the vid haha) when you get on the conveyor belt with the Aerial Faith Plates being tested, you don't move with the belt.
This map is beautiful. I've never seen such a detailed one. Loved that turret sitting in that chair haha. So far I've found two bugs with the latest beta. I'm no good at explaining through text so I made a short vid with the bugs. Link: http://youtu.be/GaYAWHrOemQ
From a certain point on the catwalk you can shoot a portal through that...thingy and have it pop up way over to the other wall. Also that chamber off to the left has an overlap issue with the light. Hope that helps! Excellent work. Oh, and I forgot about this in the video, but the suction tube where the cubes are flying into is not solid. You probably knew that but there ya go. Oh (Ugh I keep finding things after I made the vid haha) when you get on the conveyor belt with the Aerial Faith Plates being tested, you don't move with the belt.

