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WHY is my map not compatible with the workshop?

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We're giving him conflicting advice, people. :P

Clem, what we're saying is that there are two ways to do it. One is to name the global_pti_ents instance, then send it an input of instance:@relay_pti_level_end;Trigger. The other, probably a little more elegant way is just to send a Trigger input to the entity called @relay_pti_level_end. It'll show up red at first, but when you type the full name into the Output box it should light up blue to show that the entity is in an instance.

Falsi sumus crusto!

Ok Thanks everyone, I think I've got it working properly now and I've re-published it. I still not 100% sure if it is ok since I haven't got any comments on it yet, I don't know if that's just because nobody has commented, or if there's still something wrong and they can't comment.

http://steamcommunity.com/sharedfiles/f ... =169094991

I'm not trying to spam, but if you could just play-test and tell me if it works I'd be so grateful.

CoolDudeClem wrote:
Ok Thanks everyone, I think I've got it working properly now and I've re-published it. I still not 100% sure if it is ok since I haven't got any comments on it yet, I don't know if that's just because nobody has commented, or if there's still something wrong and they can't comment.

http://steamcommunity.com/sharedfiles/f ... =169094991

I'm not trying to spam, but if you could just play-test and tell me if it works I'd be so grateful.

I just played through the whole map and it works :thumbup:

Great job on your first hammer map!

This Signature is Beyond Your Range of Seeing.

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