Wheatley Style Detailing
Quote from Wulfe on September 1, 2011, 7:35 pmI like clean for style and ease, but my current map is halfway between Clean and Wheatley-clean, fitting my hypothetical story of a core building the best clean-style tests he can out of what he has available.
I like clean for style and ease, but my current map is halfway between Clean and Wheatley-clean, fitting my hypothetical story of a core building the best clean-style tests he can out of what he has available.
Quote from satchmo on September 1, 2011, 8:10 pmThe difference between GLaDOS destroyed chambers and Wheatley destroyed chambers is that GLaDOS destruction was consequent of neglect and time (natural elements), and Wheatley destruction was consequent of his own inept management (explosion, crashing). The Wheatley destruction are acute, and artificial (or AI, rather). No natural elements are in the Wheatley destroyed chambers.
Don't forget the plumes of dust whenever there is an explosion with env_shake.
The difference between GLaDOS destroyed chambers and Wheatley destroyed chambers is that GLaDOS destruction was consequent of neglect and time (natural elements), and Wheatley destruction was consequent of his own inept management (explosion, crashing). The Wheatley destruction are acute, and artificial (or AI, rather). No natural elements are in the Wheatley destroyed chambers.
Don't forget the plumes of dust whenever there is an explosion with env_shake.
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
